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X(7x)									X(7x)



NAME
       X - a portable, network-transparent window system

SYNOPSIS
       The  X Window System is a network transparent window system which runs
       on a wide range of computing and graphics machines.  It should be rel-
       atively straightforward to build the X.Org Foundation software distri-
       bution on most ANSI C and POSIX compliant systems.  Commercial  imple-
       mentations are also available for a wide range of platforms.

       The  X.Org  Foundation  requests that the following names be used when
       referring to this software:

					 X
				  X Window System
				    X Version 11
			    X Window System, Version 11
					X11

       X Window System is a trademark of The Open Group.

DESCRIPTION
       X Window System servers run on computers with  bitmap  displays.	  The
       server distributes user input to and accepts output requests from var-
       ious client programs through a variety of different interprocess	 com-
       munication  channels.  Although the most common case is for the client
       programs to be running on the same machine as the server, clients  can
       be run transparently from other machines (including machines with dif-
       ferent architectures and operating systems) as well.

       X supports overlapping hierarchical subwindows and text	and  graphics
       operations,  on both monochrome and color displays.  For a full expla-
       nation of the functions that are available, see the Xlib - C  Language
       X  Interface manual, the X Window System Protocol specification, the X
       Toolkit Intrinsics - C Language Interface manual, and various  toolkit
       documents.

       The  number  of programs that use X is quite large.  Programs provided
       in the core X.Org Foundation distribution include: a  terminal  emula-
       tor,  xterm;  a window manager, twm; a display manager, xdm; a console
       redirect program, xconsole; a mail interface, xmh;  a  bitmap  editor,
       bitmap;	resource  listing/manipulation tools, appres, editres; access
       control programs, xauth, xhost, and iceauth; user  preference  setting
       programs, xrdb, xcmsdb, xset, xsetroot, xstdcmap, and xmodmap; clocks,
       xclock and oclock; a  font  displayer,  (xfd;  utilities	 for  listing
       information  about  fonts,  windows, and displays, xlsfonts, xwininfo,
       xlsclients, xdpyinfo, xlsatoms, and xprop; screen  image	 manipulation
       utilities,  xwd,	 xwud,	and  xmag; a performance measurement utility,
       x11perf; a font compiler, bdftopcf; a font server and  related  utili-
       ties,  xfs,  fsinfo,  fslsfonts, fstobdf; a display server and related
       utilities, Xserver, rgb, mkfontdir; a print server and related  utili-
       ties,  Xprt, xplsprinters; remote execution utilities, rstart and xon;
       a clipboard manager, xclipboard;	 keyboard  description	compiler  and
       related	utilities,  xkbcomp, xkbprint, xkbbell, xkbevd, xkbvleds, and
       xkbwatch; a utility to terminate clients, xkill; an optimized X proto-
       col  proxy, lbxproxy; a firewall security proxy, xfwp; a proxy manager
       to control them, proxymngr; a utility  to  find	proxies,  xfindproxy;
       Netscape	 Navigator Plug-ins, libxrx.so and libxrxnest.so; an RX MIME-
       type helper program, xrx; and a utility to cause part or	 all  of  the
       screen to be redrawn, xrefresh.

       Many  other  utilities,	window	managers,  games,  toolkits, etc. are
       included as user-contributed software in the X.Org Foundation  distri-
       bution,	or  are	 available  using anonymous ftp on the Internet.  See
       your site administrator for details.

STARTING UP
       There are two main ways of getting the X server and an initial set  of
       client  applications  started.	The particular method used depends on
       what operating system you are running and whether or not you use other
       window systems in addition to X.

       xdm (the X Display Manager)
	       If  you	want  to  always have X running on your display, your
	       site administrator can set your machine up to use the  X	 Dis-
	       play  Manager  xdm.   This program is typically started by the
	       system at boot time and takes care of keeping the server	 run-
	       ning and getting users logged in.  If you are running xdm, you
	       will see a window on the screen welcoming you  to  the  system
	       and  asking  for your username and password.  Simply type them
	       in as you would at a normal terminal, pressing the Return  key
	       after  each.  If you make a mistake, xdm will display an error
	       message and ask you to try again.  After you have successfully
	       logged  in, xdm will start up your X environment.  By default,
	       if you have an executable file named .xsession  in  your	 home
	       directory, xdm will treat it as a program (or shell script) to
	       run to start up your initial clients (such as terminal  emula-
	       tors,  clocks, a window manager, user settings for things like
	       the background, the speed of the pointer,  etc.).   Your	 site
	       administrator can provide details.

       xinit (run manually from the shell)
	       Sites that support more than one window system might choose to
	       use the xinit program for starting X  manually.	 If  this  is
	       true  for  your machine, your site administrator will probably
	       have provided a program named  "x11",  "startx",	 or  "xstart"
	       that  will  do  site-specific  initialization (such as loading
	       convenient default resources, running a window  manager,	 dis-
	       playing a clock, and starting several terminal emulators) in a
	       nice way.  If not, you can build such a script using the xinit
	       program.	  This utility simply runs one user-specified program
	       to start the server, runs another  to  start  up	 any  desired
	       clients, and then waits for either to finish.  Since either or
	       both of the user-specified programs may	be  a  shell  script,
	       this  gives  substantial	 flexibility at the expense of a nice
	       interface.  For this reason, xinit is  not  intended  for  end
	       users.

DISPLAY NAMES
       From  the user's perspective, every X server has a display name of the
       form:

			hostname:displaynumber.screennumber

       This information is used by the application to determine how it should
       connect	to  the	 server and which screen it should use by default (on
       displays with multiple monitors):

       hostname
	       The hostname specifies the name of the machine  to  which  the
	       display	is  physically	connected.   If	 the  hostname is not
	       given, the most efficient way of communicating to a server  on
	       the same machine will be used.

       displaynumber
	       The phrase "display" is usually used to refer to collection of
	       monitors that share a  common  keyboard	and  pointer  (mouse,
	       tablet,	etc.).	 Most  workstations  tend  to  only  have one
	       keyboard, and therefore, only one display.  Larger, multi-user
	       systems,	 however,  frequently  have  several displays so that
	       more than one person can be doing graphics work at  once.   To
	       avoid  confusion, each display on a machine is assigned a dis-
	       play number (beginning at 0) when the X server for  that	 dis-
	       play is started.	 The display number must always be given in a
	       display name.

       screennumber
	       Some displays share a single keyboard and pointer among two or
	       more monitors.  Since each monitor has its own set of windows,
	       each screen is assigned a screen number (beginning at 0)	 when
	       the  X server for that display is started.  If the screen num-
	       ber is not given, screen 0 will be used.

       On POSIX systems, the default display name is stored in	your  DISPLAY
       environment variable.  This variable is set automatically by the xterm
       terminal emulator.  However, when you log into another  machine	on  a
       network,	 you  will  need to set DISPLAY by hand to point to your dis-
       play.  For example,

	   % setenv DISPLAY myws:0
	   $ DISPLAY=myws:0; export DISPLAY
       The xon script can be used to start an X program on a remote  machine;
       it automatically sets the DISPLAY variable correctly.

       Finally, most X programs accept a command line option of -display dis-
       playname to temporarily override the contents  of  DISPLAY.   This  is
       most  commonly  used  to	 pop windows on another person's screen or as
       part of a "remote shell" command to start an xterm  pointing  back  to
       your display.  For example,

	   % xeyes -display joesws:0 -geometry 1000x1000+0+0
	   % rsh big xterm -display myws:0 -ls more than one way of contacting a given server, The host-
       name part of the display name is used to determine the type of channel
       (also  called a transport layer) to be used.  X servers generally sup-
       port the following types of connections:

       local
	       The hostname part of the display	 name  should  be  the	empty
	       string.	 For  example:	:0, :1, and :0.1.  The most efficient
	       local transport will be chosen.

       TCPIP
	       The hostname part of the display name  should  be  the  server
	       machine's  IP  address name.  Full Internet names, abbreviated
	       names,  and  IP	addresses  are	all  allowed.	For  example:
	       x.org:0, expo:0, 198.112.45.11:0, bigmachine:1, and hydra:0.1.

       DECnet
	       The hostname part of the display name  should  be  the  server
	       machine's  nodename,  followed  by  two colons instead of one.
	       For example:  myws::0, big::1, and hydra::0.1.


ACCESS CONTROL
       An X server can use several types of access control.  Mechanisms	 pro-
       vided in Release 6 are:
	   Host Access			 Simple host-based access control.
	   MIT-MAGIC-COOKIE-1		 Shared plain-text "cookies".
	   XDM-AUTHORIZATION-1		 Secure DES based private-keys.
	   SUN-DES-1			 Based on Sun's secure rpc system.
	   MIT-KERBEROS-5		 Kerberos Version 5 user-to-user.

       Xdm  initializes	 access control for the server and also places autho-
       rization information in a file accessible to the user.  Normally,  the
       list  of	 hosts	from  which connections are always accepted should be
       empty, so that only clients with are explicitly authorized can connect
       to  the	display.  When you add entries to the host list (with xhost),
       the server no longer performs any authorization	on  connections	 from
       those machines.	Be careful with this.

       The  file from which Xlib extracts authorization data can be specified
       with the environment variable XAUTHORITY, and  defaults	to  the	 file
       .Xauthority  in	the  home  directory.  Xdm uses $HOME/.Xauthority and
       will create it or merge in authorization records if it already  exists
       when a user logs in.

       If  you	use several machines and share a common home directory across
       all of the machines by means of	a  network  file  system,  you	never
       really have to worry about authorization files, the system should work
       correctly by default.   Otherwise,  as  the  authorization  files  are
       machine-independent,  you can simply copy the files to share them.  To
       manage authorization files, use xauth.  This  program  allows  you  to
       extract records and insert them into other files.  Using this, you can
       send authorization to remote machines when you login,  if  the  remote
       machine	does  not  share  a  common  home  directory  with your local
       machine.	 Note that authorization  information  transmitted  ''in  the
       clear''	through	 a  network  file  system  or using ftp or rcp can be
       ''stolen'' by a network eavesdropper, and as such may enable  unautho-
       rized  access.	In many environments, this level of security is not a
       concern, but if it is, you need to know the  exact  semantics  of  the
       particular authorization data to know if this is actually a problem.

       For more information on access control, see the Xsecurity manual page.

GEOMETRY SPECIFICATIONS
       One of the advantages of using window  systems  instead	of  hardwired
       terminals  is  that applications don't have to be restricted to a par-
       ticular size or location on the screen.	Although the layout  of	 win-
       dows on a display is controlled by the window manager that the user is
       running (described below), most X programs accept a command line argu-
       ment  of	 the  form  -geometry  WIDTHxHEIGHT+XOFF+YOFF  (where  WIDTH,
       HEIGHT, XOFF, and YOFF are numbers) for specifying  a  preferred	 size
       and location for this application's main window.

       The  WIDTH  and HEIGHT parts of the geometry specification are usually
       measured in either pixels or characters, depending on the application.
       The XOFF and YOFF parts are measured in pixels and are used to specify
       the distance of the window from the left or right and top  and  bottom
       edges of the screen, respectively.  Both types of offsets are measured
       from the indicated edge of the screen to the corresponding edge of the
       window.	The X offset may be specified in the following ways:

       +XOFF   The  left  edge	of  the window is to be placed XOFF pixels in
	       from the left edge of the screen (i.e., the  X  coordinate  of
	       the  window's  origin will be XOFF).  XOFF may be negative, in
	       which case the window's left edge will be off the screen.

       -XOFF   The right edge of the window is to be placed  XOFF  pixels  in
	       from  the  right edge of the screen.  XOFF may be negative, in
	       which case the window's right edge will be off the screen.

       The Y offset has similar meanings:

       +YOFF   The top edge of the window is to be YOFF pixels below the  top
	       edge  of	 the  screen  (i.e., the Y coordinate of the window's
	       origin will be YOFF).  YOFF may be negative, in which case the
	       window's top edge will be off the screen.

       -YOFF   The  bottom  edge of the window is to be YOFF pixels above the
	       bottom edge of the screen.  YOFF may  be	 negative,  in	which
	       case the window's bottom edge will be off the screen.

       Offsets	must  be  given as pairs; in other words, in order to specify
       either XOFF or YOFF both must be present.  Windows can  be  placed  in
       the four corners of the screen using the following specifications:

       +0+0    upper left hand corner.

       -0+0    upper right hand corner.

       -0-0    lower right hand corner.

       +0-0    lower left hand corner.

       In  the	following  examples, a terminal emulator is placed in roughly
       the center of the screen and a  load  average  monitor,	mailbox,  and
       clock are placed in the upper right hand corner:

	   xterm -fn 6x10 -geometry 80x24+30+200 &
	   xclock -geometry 48x48-0+0 &
	   xload -geometry 48x48-96+0 &
	   xbiff -geometry 48x48-48+0 &


WINDOW MANAGERS
       The  layout of windows on the screen is controlled by special programs
       called window managers.	Although  many	window	managers  will	honor
       geometry	 specifications	 as  given,  others may choose to ignore them
       (requiring the user to explicitly draw  the  window's  region  on  the
       screen with the pointer, for example).

       Since  window managers are regular (albeit complex) client programs, a
       variety of different user interfaces can be built.  The X.Org  Founda-
       tion distribution comes with a window manager named twm which supports
       overlapping windows, popup  menus,  point-and-click  or	click-to-type
       input  models,  title  bars, nice icons (and an icon manager for those
       who don't like separate icon windows).

       See the user-contributed software in the X.Org Foundation distribution
       for other popular window managers.

FONT NAMES
       Collections  of	characters  for	 displaying text and symbols in X are
       known as fonts.	A font typically contains images that share a  common
       appearance  and	look nice together (for example, a single size, bold-
       ness, slant, and character set).	 Similarly, collections of fonts that
       are  based  on  a  common type face (the variations are usually called
       roman, bold, italic, bold  italic,  oblique,  and  bold	oblique)  are
       called families.

       Fonts  come  in	various sizes.	The X server supports scalable fonts,
       meaning it is possible to create a font of arbitrary size from a	 sin-
       gle  source  for	 the  font.  The server supports scaling from outline
       fonts and bitmap fonts.	Scaling from outline fonts  usually  produces
       significantly better results than scaling from bitmap fonts.

       An  X server can obtain fonts from individual files stored in directo-
       ries in the file system, or from one or more font servers, or  from  a
       mixtures	 of  directories  and  font  servers.  The list of places the
       server looks when trying to find a font	is  controlled	by  its	 font
       path.   Although	 most  installations  will  choose to have the server
       start up with all of the commonly used font directories	in  the	 font
       path,  the font path can be changed at any time with the xset program.
       However, it is important to remember that the directory names  are  on
       the server's machine, not on the application's.

       Bitmap  font  files  are	 usually  created by compiling a textual font
       description into binary form, using bdftopcf.  Font databases are cre-
       ated  by running the mkfontdir program in the directory containing the
       source or compiled versions of the fonts.  Whenever fonts are added to
       a directory, mkfontdir should be rerun so that the server can find the
       new fonts.  To make the server reread the  font	database,  reset  the
       font path with the xset program.	 For example, to add a font to a pri-
       vate directory, the following commands could be used:

	   % cp newfont.pcf ~/myfonts
	   % mkfontdir ~/myfonts
	   % xset fp rehash

       The xfontsel and xlsfonts programs can be used to browse	 through  the
       fonts  available	 on  a	server.	 Font names tend to be fairly long as
       they contain all of the information needed to uniquely identify	indi-
       vidual  fonts.	However,  the  X  server supports wildcarding of font
       names, so the full specification

	   -adobe-courier-medium-r-normal--10-100-75-75-m-60-iso8859-1

       might be abbreviated as:

	   -*-courier-medium-r-normal--*-100-*-*-*-*-iso8859-1

       Because the shell also has special meanings for *  and  ?,  wildcarded
       font names should be quoted:

	   % xlsfonts -fn '-*-courier-medium-r-normal--*-100-*-*-*-*-*-*'

       The xlsfonts program can be used to list all of the fonts that match a
       given pattern.  With no arguments, it lists all available fonts.	 This
       will  usually list the same font at many different sizes.  To see just
       the base scalable font names, try using one of the following patterns:

	   -*-*-*-*-*-*-0-0-0-0-*-0-*-*
	   -*-*-*-*-*-*-0-0-75-75-*-0-*-*
	   -*-*-*-*-*-*-0-0-100-100-*-0-*-*

       To  convert one of the resulting names into a font at a specific size,
       replace one of the first two zeros with a nonzero  value.   The	field
       containing  the	first  zero  is for the pixel size; replace it with a
       specific height in pixels to name a font at that size.  Alternatively,
       the field containing the second zero is for the point size; replace it
       with a specific size in decipoints (there are 722.7 decipoints to  the
       inch)  to name a font at that size.  The last zero is an average width
       field, measured in tenths of pixels; some servers will  anamorphically
       scale if this value is specified.

FONT SERVER NAMES
       One  of	the  following	forms  can be used to name a font server that
       accepts TCP connections:

	   tcp/hostname:port
	   tcp/hostname:port/cataloguelist

       The hostname specifies the name (or decimal numeric  address)  of  the
       machine	on which the font server is running.  The port is the decimal
       TCP port on which the font server is listening for  connections.	  The
       cataloguelist specifies a list of catalogue names, with '+' as a sepa-
       rator.

       Examples: tcp/x.org:7100, tcp/198.112.45.11:7100/all.

       One of the following forms can be used to  name	a  font	 server	 that
       accepts DECnet connections:

	   decnet/nodename::font$objname
	   decnet/nodename::font$objname/cataloguelist

       The  nodename  specifies	 the name (or decimal numeric address) of the
       machine on which the font server is running.  The objname is a normal,
       case-insensitive	 DECnet	 object	 name.	The cataloguelist specifies a
       list of catalogue names, with '+' as a separator.

       Examples: DECnet/SRVNOD::FONT$DEFAULT, decnet/44.70::font$special/sym-
       bols.

COLOR NAMES
       Most applications provide ways of tailoring (usually through resources
       or command line arguments) the colors of various elements in the	 text
       and  graphics  they  display.   A  color can be specified either by an
       abstract color name, or	by  a  numerical  color	 specification.	  The
       numerical  specification	 can identify a color in either device-depen-
       dent (RGB) or device-independent terms.	Color strings are case-insen-
       sitive.

       X  supports  the	 use  of  abstract  color  names, for example, "red",
       "blue".	A value for this abstract name is obtained by  searching  one
       or  more	 color	name  databases.   Xlib	 first	searches zero or more
       client-side databases; the number,  location,  and  content  of	these
       databases  is implementation dependent.	If the name is not found, the
       color is looked up in the X server's database.  The text form of	 this
       database is commonly stored in the file usr/X11R6/lib/X11/rgb.txt.

       A  numerical  color specification consists of a color space name and a
       set of values in the following syntax:

	   :/.../

       An RGB Device specification is identified by the prefix "rgb:" and has
       the following syntax:

	   rgb://

	       , ,  := h | hh | hhh | hhhh
	       h := single hexadecimal digits
       Note  that h indicates the value scaled in 4 bits, hh the value scaled
       in 8 bits, hhh the value scaled in 12 bits, and hhhh the value  scaled
       in  16  bits, respectively.  These values are passed directly to the X
       server, and are assumed to be gamma corrected.

       The eight primary colors can be represented as:

	   black		rgb:0/0/0
	   red			rgb:ffff/0/0
	   green		rgb:0/ffff/0
	   blue			rgb:0/0/ffff
	   yellow		rgb:ffff/ffff/0
	   magenta		rgb:ffff/0/ffff
	   cyan			rgb:0/ffff/ffff
	   white		rgb:ffff/ffff/ffff

       For backward compatibility, an older syntax for	RGB  Device  is	 sup-
       ported,	but  its  continued  use is not encouraged.  The syntax is an
       initial sharp sign character followed by a numeric  specification,  in
       one of the following formats:

	   #RGB			     (4 bits each)
	   #RRGGBB		     (8 bits each)
	   #RRRGGGBBB		     (12 bits each)
	   #RRRRGGGGBBBB	     (16 bits each)

       The  R, G, and B represent single hexadecimal digits.  When fewer than
       16 bits each are specified, they represent the  most-significant	 bits
       of  the	value (unlike the "rgb:" syntax, in which values are scaled).
       For example, #3a7 is the same as #3000a0007000.

       An RGB intensity specification is identified by the prefix "rgbi:" and
       has the following syntax:

	   rgbi://

       The  red,  green,  and  blue are floating point values between 0.0 and
       1.0, inclusive.	They represent	linear	intensity  values,  with  1.0
       indicating  full intensity, 0.5 half intensity, and so on.  These val-
       ues will be gamma corrected by Xlib before being sent to the X server.
       The  input  format  for	these values is an optional sign, a string of
       numbers possibly containing a decimal point, and an optional  exponent
       field  containing  an  E	 or  e	followed by a possibly signed integer
       string.

       The standard device-independent string specifications have the follow-
       ing syntax:

	   CIEXYZ://		  (none, 1, none)
	   CIEuvY://		  (~.6, ~.6, 1)
	   CIExyY://		  (~.75, ~.85, 1)
	   CIELab://		  (100, none, none)
	   CIELuv://		  (100, none, none)
	   TekHVC://		  (360, 100, 100)

       All  of	the  values (C, H, V, X, Y, Z, a, b, u, v, y, x) are floating
       point values.  Some of the values are constrained to be	between	 zero
       and some upper bound; the upper bounds are given in parentheses above.
       The syntax for these values is an optional '+' or '-' sign,  a  string
       of  digits  possibly containing a decimal point, and an optional expo-
       nent field consisting of an 'E' or 'e' followed by an optional '+'  or
       '-' followed by a string of digits.

       For  more information on device independent color, see the Xlib refer-
       ence manual.

KEYBOARDS
       The X keyboard model is broken into two layers:	server-specific codes
       (called	keycodes) which represent the physical keys, and server-inde-
       pendent symbols (called keysyms) which represent the letters or	words
       that  appear  on the keys.  Two tables are kept in the server for con-
       verting keycodes to keysyms:

       modifier list
	       Some keys (such as Shift, Control, and Caps Lock) are known as
	       modifier	 and  are  used	 to select different symbols that are
	       attached to a single key (such as Shift-a generates a  capital
	       A,  and	Control-l  generates  a	 control  character ^L).  The
	       server keeps a list of keycodes corresponding to	 the  various
	       modifier	 keys.	 Whenever  a  key is pressed or released, the
	       server generates an event that contains	the  keycode  of  the
	       indicated  key  as  well as a mask that specifies which of the
	       modifier keys are currently pressed.  Most servers set up this
	       list  to	 initially  contain  the  various shift, control, and
	       shift lock keys on the keyboard.

       keymap table
	       Applications translate event keycodes and modifier masks	 into
	       keysyms	using  a keysym table which contains one row for each
	       keycode and one column for various modifier states.  This  ta-
	       ble is initialized by the server to correspond to normal type-
	       writer conventions.  The exact semantics of how the  table  is
	       interpreted  to produce keysyms depends on the particular pro-
	       gram, libraries, and language input method used, but the	 fol-
	       lowing  conventions for the first four keysyms in each row are
	       generally adhered to:

       The first four elements of the list  are	 split	into  two  groups  of
       keysyms.	  Group 1 contains the first and second keysyms; Group 2 con-
       tains the third and fourth keysyms.  Within each group, if  the	first
       element is alphabetic and the the second element is the special keysym
       NoSymbol, then the group is treated as equivalent to a group in	which
       the  first  element  is the lowercase letter and the second element is
       the uppercase letter.

       Switching between groups	 is  controlled	 by  the  keysym  named	 MODE
       SWITCH, by attaching that keysym to some key and attaching that key to
       any one of the modifiers Mod1 through Mod5.  This modifier  is  called
       the  ''group  modifier.''   Group 1 is used when the group modifier is
       off, and Group 2 is used when the group modifier is on.

       Within a group, the modifier state determines  which  keysym  to	 use.
       The  first  keysym  is used when the Shift and Lock modifiers are off.
       The second keysym is used when the Shift modifier is on, when the Lock
       modifier	 is on and the second keysym is uppercase alphabetic, or when
       the Lock modifier is on and is interpreted as  ShiftLock.   Otherwise,
       when the Lock modifier is on and is interpreted as CapsLock, the state
       of the Shift modifier is applied first to select a keysym; but if that
       keysym  is  lowercase  alphabetic,  then	 the  corresponding uppercase
       keysym is used instead.

OPTIONS
       Most X programs attempt to use the same names for command line options
       and arguments.  All applications written with the X Toolkit Intrinsics
       automatically accept the following options:

       -display display
	       This option specifies the name of the X server to use.

       -geometry geometry
	       This option specifies the initial size  and  location  of  the
	       window.

       -bg color, -background color
	       Either  option specifies the color to use for the window back-
	       ground.

       -bd color, -bordercolor color
	       Either option specifies the color to use for the	 window	 bor-
	       der.

       -bw number, -borderwidth number
	       Either option specifies the width in pixels of the window bor-
	       der.

       -fg color, -foreground color
	       Either option specifies the color to use for text or graphics.

       -fn font, -font font
	       Either option specifies the font to use for displaying text.

       -iconic
	       This  option  indicates	that  the  user would prefer that the
	       application's windows initially not be visible as if the	 win-
	       dows  had  be  immediately iconified by the user.  Window man-
	       agers may choose not to honor the application's request.

       -name
	       This option specifies the name under which resources  for  the
	       application  should  be found.  This option is useful in shell
	       aliases to distinguish between invocations of an	 application,
	       without	resorting  to  creating links to alter the executable
	       file name.

       -rv, -reverse
	       Either option  indicates	 that  the  program  should  simulate
	       reverse	video  if  possible, often by swapping the foreground
	       and background colors.  Not all programs honor this or  imple-
	       ment it correctly.  It is usually only used on monochrome dis-
	       plays.

       +rv
	       This option indicates that the  program	should	not  simulate
	       reverse	video.	 This  is used to override any defaults since
	       reverse video doesn't always work properly.

       -selectionTimeout
	       This option specifies the timeout in milliseconds within which
	       two communicating applications must respond to one another for
	       a selection request.

       -synchronous
	       This option indicates that requests to the X server should  be
	       sent  synchronously,  instead  of  asynchronously.  Since Xlib
	       normally buffers requests to the server, errors do not  neces-
	       sarily get reported immediately after they occur.  This option
	       turns off  the  buffering  so  that  the	 application  can  be
	       debugged.  It should never be used with a working program.

       -title string
	       This  option  specifies	the title to be used for this window.
	       This information is sometimes used by a window manager to pro-
	       vide some sort of header identifying the window.

       -xnllanguage language[_territory][.codeset]
	       This option specifies the language, territory, and codeset for
	       use in resolving resource and other filenames.

       -xrm resourcestring
	       This option specifies a resource name and  value	 to  override
	       any  defaults.	It  is also very useful for setting resources
	       that don't have explicit command line arguments.

RESOURCES
       To make the tailoring of applications to personal preferences  easier,
       X  provides  a  mechanism  for  storing	default	 values	 for  program
       resources (e.g. background color, window title, etc.)   Resources  are
       specified  as  strings  that  are  read in from various places when an
       application is run.  Program components are named  in  a	 hierarchical
       fashion,	 with each node in the hierarchy identified by a class and an
       instance name.  At the top level is the class and instance name of the
       application  itself.  By convention, the class name of the application
       is the same as the program name, but with  the first  letter  capital-
       ized (e.g. Bitmap or Emacs) although some programs that begin with the
       letter ''x'' also capitalize the second letter for historical reasons.

       The precise syntax for resources is:

       ResourceLine	 = Comment | IncludeFile | ResourceSpec | 
       Comment		 = "!" {}
       IncludeFile	 = "#" WhiteSpace "include" WhiteSpace FileName WhiteSpace
       FileName		 = 
       ResourceSpec	 = WhiteSpace ResourceName WhiteSpace ":" WhiteSpace Value
       ResourceName	 = [Binding] {Component Binding} ComponentName
       Binding		 = "." | "*"
       WhiteSpace	 = { | }
       Component	 = "?" | ComponentName
       ComponentName	 = NameChar {NameChar}
       NameChar		 = "a"-"z" | "A"-"Z" | "0"-"9" | "_" | "-"
       Value		 = {}

       Elements separated by vertical bar (|) are alternatives.	 Curly braces
       ({...}) indicate zero or more repetitions of  the  enclosed  elements.
       Square	brackets  ([...])  indicate  that  the	enclosed  element  is
       optional.  Quotes ("...") are used around literal characters.

       IncludeFile lines are interpreted by replacing the line with the	 con-
       tents of the specified file.  The word "include" must be in lowercase.
       The filename is interpreted relative to the directory of the  file  in
       which the line occurs (for example, if the filename contains no direc-
       tory or contains a relative directory specification).

       If a ResourceName contains a contiguous sequence of two or more	Bind-
       ing  characters, the sequence will be replaced with single "." charac-
       ter if the  sequence  contains  only  "."  characters,  otherwise  the
       sequence will be replaced with a single "*" character.

       A  resource  database  never  contains more than one entry for a given
       ResourceName.  If a resource file contains  multiple  lines  with  the
       same ResourceName, the last line in the file is used.

       Any  whitespace	character  before  or  after  the  name or colon in a
       ResourceSpec are ignored.  To allow a Value to begin with  whitespace,
       the two-character sequence ''\space'' (backslash followed by space) is
       recognized and replaced by a space character,  and  the	two-character
       sequence ''\tab'' (backslash followed by horizontal tab) is recognized
       and replaced by a horizontal tab character.  To allow a Value to	 con-
       tain embedded newline characters, the two-character sequence ''\n'' is
       recognized and replaced by a newline character.	To allow a  Value  to
       be  broken  across  multiple  lines  in a text file, the two-character
       sequence ''\newline'' (backslash followed by  newline)  is  recognized
       and  removed  from  the	value.	To allow a Value to contain arbitrary
       character codes, the four-character sequence ''\nnn'', where each n is
       a  digit	 character  in	the  range  of ''0''-''7'', is recognized and
       replaced with a single byte that contains the octal value specified by
       the  sequence.	Finally,  the two-character sequence ''\\'' is recog-
       nized and replaced with a single backslash.

       When an application looks for the value of a resource, it specifies  a
       complete	 path  in  the hierarchy, with both class and instance names.
       However, resource values are usually given with only partially  speci-
       fied  names and classes, using pattern matching constructs.  An aster-
       isk (*) is a loose binding and is used  to  represent  any  number  of
       intervening components, including none.	A period (.) is a tight bind-
       ing and is used to separate immediately adjacent components.  A	ques-
       tion  mark (?) is used to match any single component name or class.  A
       database entry cannot end in a  loose  binding;	the  final  component
       (which  cannot  be  "?")	 must  be  specified.	The  lookup algorithm
       searches the resource database for the entry that most closely matches
       (is  most  specific  for) the full name and class being queried.	 When
       more than one database entry matches the full name and  class,  prece-
       dence rules are used to select just one.

       The  full  name and class are scanned from left to right (from highest
       level in the hierarchy to lowest), one component at a time.   At	 each
       level,  the  corresponding  component  and/or binding of each matching
       entry is determined, and these matching components  and	bindings  are
       compared	 according to precedence rules.	 Each of the rules is applied
       at each level, before moving to the next level, until a rule selects a
       single entry over all others.  The rules (in order of precedence) are:

       1.   An entry that contains a matching component (whether name, class,
	    or "?")  takes precedence over entries that elide the level (that
	    is, entries that match the level in a loose binding).

       2.   An entry with a matching name takes precedence over both  entries
	    with a matching class and entries that match using "?".  An entry
	    with a matching class takes precedence over	 entries  that	match
	    using "?".

       3.   An	entry  preceded	 by  a	tight  binding	takes precedence over
	    entries preceded by a loose binding.

       Programs based on the X Tookit Intrinsics obtain	 resources  from  the
       following sources (other programs usually support some subset of these
       sources):

       RESOURCE_MANAGER root window property
	       Any global resources that should be available  to  clients  on
	       all machines should be stored in the RESOURCE_MANAGER property
	       on the root window of the first screen using the xrdb program.
	       This  is	 frequently  taken  care of when the user starts up X
	       through the display manager or xinit.

       SCREEN_RESOURCES root window property
	       Any resources specific to a given screen	 (e.g.	colors)	 that
	       should  be  available  to  clients  on  all machines should be
	       stored in the SCREEN_RESOURCES property on the root window  of
	       that  screen.   The xrdb program will sort resources automati-
	       cally and place them in RESOURCE_MANAGER or  SCREEN_RESOURCES,
	       as appropriate.

       application-specific files
	       Directories named by the environment variable XUSERFILESEARCH-
	       PATH or the environment variable XAPPLRESDIR  (which  names  a
	       single  directory and should end with a '/' on POSIX systems),
	       plus  directories  in  a	  standard   place   (usually	under
	       /usr/X11R6/lib/X11/,  but  this	can  be	 overridden  with the
	       XFILESEARCHPATH environment variable)  are  searched  for  for
	       application-specific   resources.   For	example,  application
	       default resources are usually kept in  /usr/X11R6/lib/X11/app-
	       defaults/.   See	 the X Toolkit Intrinsics - C Language Inter-
	       face manual for details.

       XENVIRONMENT
	       Any user- and machine-specific resources may be	specified  by
	       setting the XENVIRONMENT environment variable to the name of a
	       resource file to be loaded by all applications.	If this vari-
	       able is not defined, a file named $HOME/.Xdefaults-hostname is
	       looked for instead, where hostname is the  name	of  the	 host
	       where the application is executing.

       -xrm resourcestring
	       Resources  can  also  be specified from the command line.  The
	       resourcestring is a single resource name and  value  as	shown
	       above.	Note  that  if	the string contains characters inter-
	       preted by the shell (e.g., asterisk),  they  must  be  quoted.
	       Any number of -xrm arguments may be given on the command line.

       Program resources are organized into groups called  classes,  so	 that
       collections   of	 individual  resources	(each  of  which  are  called
       instances) can be set all at once.  By convention, the  instance	 name
       of  a  resource	begins with a lowercase letter and class name with an
       upper case letter.  Multiple word resources are concatenated with  the
       first  letter of the succeeding words capitalized.  Applications writ-
       ten with the X Toolkit Intrinsics will have  at	least  the  following
       resources:


       background (class Background)
	       This  resource specifies the color to use for the window back-
	       ground.


       borderWidth (class BorderWidth)
	       This resource specifies the width in pixels of the window bor-
	       der.


       borderColor (class BorderColor)
	       This  resource  specifies the color to use for the window bor-
	       der.

       Most applications  using	 the  X	 Toolkit  Intrinsics  also  have  the
       resource	 foreground  (class  Foreground), specifying the color to use
       for text and graphics within the window.

       By combining class and instance	specifications,	 application  prefer-
       ences  can  be  set  quickly and easily.	 Users of color displays will
       frequently want to set Background and Foreground classes to particular
       defaults.   Specific  color instances such as text cursors can then be
       overridden without having to define all of the related resources.  For
       example,

	   bitmap*Dashed:  off
	   XTerm*cursorColor:  gold
	   XTerm*multiScroll:  on
	   XTerm*jumpScroll:  on
	   XTerm*reverseWrap:  on
	   XTerm*curses:  on
	   XTerm*Font:	6x10
	   XTerm*scrollBar: on
	   XTerm*scrollbar*thickness: 5
	   XTerm*multiClickTime: 500
	   XTerm*charClass:  33:48,37:48,45-47:48,64:48
	   XTerm*cutNewline: off
	   XTerm*cutToBeginningOfLine: off
	   XTerm*titeInhibit:  on
	   XTerm*ttyModes:  intr ^c erase ^? kill ^u
	   XLoad*Background: gold
	   XLoad*Foreground: red
	   XLoad*highlight: black
	   XLoad*borderWidth: 0
	   emacs*Geometry:  80x65-0-0
	   emacs*Background:  rgb:5b/76/86
	   emacs*Foreground:  white
	   emacs*Cursor:  white
	   emacs*BorderColor:  white
	   emacs*Font:	6x10
	   xmag*geometry: -0-0
	   xmag*borderColor:  white

       If  these  resources  were stored in a file called .Xresources in your
       home directory, they could be added to any existing resources  in  the
       server with the following command:

	   % xrdb -merge $HOME/.Xresources

       This  is	 frequently how user-friendly startup scripts merge user-spe-
       cific defaults into any site-wide defaults.  All sites are  encouraged
       to  set up convenient ways of automatically loading resources. See the
       Xlib manual section Resource Manager Functions for more information.

ENVIRONMENT
       DISPLAY
	      This is the only mandatory environment variable. It must	point
	      to an X server. See section "Display Names" above.

       XAUTHORITY
	      This must point to a file that contains authorization data. The
	      default  is  $HOME/.Xauthority.  See  Xsecurity(7x),  xauth(1),
	      xdm(1), Xau(3).

       ICEAUTHORITY
	      This must point to a file that contains authorization data. The
	      default is $HOME/.ICEauthority.

       LC_ALL, LC_CTYPE, LANG
	      The first non-empty value among these three determines the cur-
	      rent  locale's  facet for character handling, and in particular
	      the  default  text  encoding.  See  locale(7x),	setlocale(3),
	      locale(1).

       XMODIFIERS
	      This  variable  can  be  set  to contain additional information
	      important for the current	 locale	 setting.  Typically  set  to
	      @im=  to  enable  a	 particular input method. See
	      XSetLocaleModifiers(3).

       XLOCALEDIR
	      This must point to a directory containing the locale.alias file
	      and  Compose  and	 XLC_LOCALE file hierarchies for all locales.
	      The default value is /usr/X11R6/lib/X11/locale.

       XENVIRONMENT
	      This must point to a file containing X resources.	 The  default
	      is  $HOME/.Xdefaults-. Unlike /usr/X11R6/lib/X11/Xre-
	      sources, it is consulted each time an X application starts.

       XFILESEARCHPATH
	      This must contain a colon separated  list	 of  path  templates,
	      where  libXt  will search for resource files. The default value
	      consists of

		  /usr/X11R6/lib/X11/%L/%T/%N%C%S:    /usr/X11R6/lib/X11/%l/%T/%N%C%S:	  /usr/X11R6/lib/X11/%T/%N%C%S:	   /usr/X11R6/lib/X11/%L/%T/%N%S:    /usr/X11R6/lib/X11/%l/%T/%N%S:    /usr/X11R6/lib/X11/%T/%N%S






	      A path template is transformed to a pathname by substituting:

		  %N => name (basename) being searched for
		  %T => type (dirname) being searched for
		  %S => suffix being searched for
		  %C => value of the resource "customization"
			(class "Customization")
		  %L => the locale name
		  %l => the locale's language (part before '_')
		  %t => the locale's territory (part after '_' but before '.')
		  %c => the locale's encoding (part after '.')

       XUSERFILESEARCHPATH
	      This must contain a colon separated  list	 of  path  templates,
	      where  libXt will search for user dependent resource files. The
	      default value is:

		  $XAPPLRESDIR/%L/%N%C:	   $XAPPLRESDIR/%l/%N%C:    $XAPPLRESDIR/%N%C:	  $HOME/%N%C:	 $XAPPLRESDIR/%L/%N:	$XAPPLRESDIR/%l/%N:    $XAPPLRESDIR/%N:	   $HOME/%N








	      $XAPPLRESDIR defaults to $HOME, see below.

	      A path template is transformed to a pathname by substituting:

		  %N => name (basename) being searched for
		  %T => type (dirname) being searched for
		  %S => suffix being searched for
		  %C => value of the resource "customization"
			(class "Customization")
		  %L => the locale name
		  %l => the locale's language (part before '_')
		  %t => the locale's territory (part after '_' but before '.')
		  %c => the locale's encoding (part after '.')

       XAPPLRESDIR
	      This must point to a base directory where the user  stores  his
	      application  dependent  resource	files.	The  default value is
	      $HOME. Only used if XUSERFILESEARCHPATH is not set.

       XKEYSYMDB
	      This must point to a file containing nonstandard keysym defini-
	      tions.  The default value is /usr/X11R6/lib/X11/XKeysymDB.

       XCMSDB This  must  point	 to  a	color name database file. The default
	      value is usr/X11R6/lib/X11/Xcms.txt.

       XFT_CONFIG
	      This must point to a configuration file for  the	Xft  library.
	      The default value is /usr/X11R6/lib/X11/XftConfig.

       RESOURCE_NAME
	      This  serves  as main identifier for resources belonging to the
	      program being executed. It defaults to the basename of pathname
	      of the program.

       SESSION_MANAGER
	      Denotes the session manager the application should connect. See
	      xsm(1), rstart(1).

       XF86BIGFONT_DISABLE
	      Setting  this  variable  to  a  non-empty	 value	disables  the
	      XFree86-Bigfont  extension.  This	 extension  is a mechanism to
	      reduce the memory consumption of big fonts  by  use  of  shared
	      memory.

       XKB_FORCE
       XKB_DISABLE
       XKB_DEBUG
       _XKB_CHARSET
       _XKB_LOCALE_CHARSETS
       _XKB_OPTIONS_ENABLE
       _XKB_LATIN1_LOOKUP
       _XKB_CONSUME_LOOKUP_MODS
       _XKB_CONSUME_SHIFT_AND_LOCK
       _XKB_IGNORE_NEW_KEYBOARDS
       _XKB_CONTROL_FALLBACK
       _XKB_COMP_LED _XKB_COMP_FAIL_BEEP

	      These variables influence the X Keyboard Extension.

EXAMPLES
       The  following is a collection of sample command lines for some of the
       more frequently used commands.  For more information on	a  particular
       command, please refer to that command's manual page.

	   %  xrdb $HOME/.Xresources
	   %  xmodmap -e "keysym BackSpace = Delete"
	   %  mkfontdir /usr/local/lib/X11/otherfonts
	   %  xset fp+ /usr/local/lib/X11/otherfonts
	   %  xmodmap $HOME/.keymap.km
	   %  xsetroot -solid 'rgbi:.8/.8/.8'
	   %  xset b 100 400 c 50 s 1800 r on
	   %  xset q
	   %  twm
	   %  xmag
	   %  xclock -geometry 48x48-0+0 -bg blue -fg white
	   %  xeyes -geometry 48x48-48+0
	   %  xbiff -update 20
	   %  xlsfonts '*helvetica*'
	   %  xwininfo -root
	   %  xdpyinfo -display joesworkstation:0
	   %  xhost -joesworkstation
	   %  xrefresh
	   %  xwd | xwud
	   %  bitmap companylogo.bm 32x32
	   %  xcalc -bg blue -fg magenta
	   %  xterm -geometry 80x66-0-0 -name myxterm $*
	   %  xon filesysmachine xload

DIAGNOSTICS
       A  wide variety of error messages are generated from various programs.
       The default error handler in Xlib (also used by	many  toolkits)	 uses
       standard resources to construct diagnostic messages when errors occur.
       The   defaults	for   these   messages	 are   usually	 stored	   in
       usr/X11R6/lib/X11/XErrorDB.   If	 this file is not present, error mes-
       sages will be rather terse and cryptic.

       When the X Toolkit Intrinsics  encounter	 errors	 converting  resource
       strings to the appropriate internal format, no error messages are usu-
       ally printed.  This is convenient when it is desirable to have one set
       of  resources across a variety of displays (e.g. color vs. monochrome,
       lots of fonts vs. very few, etc.), although it can pose	problems  for
       trying  to determine why an application might be failing.  This behav-
       ior can be overridden  by  the  setting	the  StringConversionsWarning
       resource.

       To  force  the  X Toolkit Intrinsics to always print string conversion
       error messages, the following resource should be placed	in  the	 file
       that  gets  loaded  onto	 the RESOURCE_MANAGER property using the xrdb
       program (frequently called .Xresources or .Xres	in  the	 user's	 home
       directory):

	   *StringConversionWarnings: on

       To have conversion messages printed for just a particular application,
       the appropriate instance name can be placed before the asterisk:

	   xterm*StringConversionWarnings: on

SEE ALSO
       XProjectTeam(7x),    XStandards(7x),    Xsecurity(7x),	  Xprint(7x),
       appres(1),   bdftopcf(1),   bitmap(1),  editres(1),  fsinfo(1),	fsls-
       fonts(1), fstobdf(1), iceauth(1), imake(1), lbxproxy(1),	 kbd_mode(1),
       makedepend(1),	 mkfontdir(1),	 oclock(1),   proxymngr(1),   rgb(1),
       resize(1), rstart(1), smproxy(1), twm(1), x11perf(1),  x11perfcomp(1),
       xauth(1),  xclipboard(1),  xclock(1),  xcmsdb(1), xconsole(1), xdm(1),
       xdpyinfo(1),  xfd(1),  xfindproxy(1),   xfs(1),	 xfwp(1),   xhost(1),
       xinit(1), xkbbell(1), xkbcomp(1), xkbevd(1), xkbprint(1), xkbvleds(1),
       xkbwatch(1),  xkill(1),	xlogo(1),  xlsatoms(1),	 xlsclients(1),	 xls-
       fonts(1),   xmag(1),   xmh(1),  xmodmap(1),  xon(1),  xplsprinters(1),
       xprop(1), xrdb(1), xrefresh(1), xrx(1), xset(1), xsetroot(1),  xsm(1),
       xstdcmap(1),  xterm(1),	xwd(1),	 xwininfo(1),  xwud(1).	  Xserver(1),
       Xdec(1), XmacII(1), Xsun(1), Xnest(1), Xvfb(1),	Xorg(1),  XDarwin(1),
       Xprt(1).	  Xlib - C Language X Interface, and X Toolkit Intrinsics - C
       Language Interface

TRADEMARKS
       X Window System is a trademark of The Open Group.

AUTHORS
       A cast of thousands,  literally.	  The  Release	6.8  distribution  is
       brought	to  you by the X.Org Foundation, LLC. The names of all people
       who made it a reality will be found in the  individual  documents  and
       source files.

       Releases	 6.6  and  6.5 were done by The X.Org Group.  Release 6.4 was
       done by The X Project Team.  The Release 6.3 distribution was from The
       X  Consortium, Inc.  The staff members at the X Consortium responsible
       for that release	 were:	Donna  Converse	 (emeritus),  Stephen  Gildea
       (emeritus),  Kaleb Keithley, Matt Landau (emeritus), Ralph Mor (emeri-
       tus), Janet O'Halloran,	Bob  Scheifler,	 Ralph	Swick,	Dave  Wiggins
       (emeritus), and Reed Augliere.

       The  X  Window System standard was originally developed at the Labora-
       tory for Computer Science at the Massachusetts Institute	 of  Technol-
       ogy,  and all rights thereto were assigned to the X Consortium on Jan-
       uary 1, 1994.  X Consortium, Inc. closed its  doors  on	December  31,
       1996.   All  rights  to	the X Window System have been assigned to The
       Open Group.



X.Org				Version 6.8.2				X(7x)


UNIX/Linux commands referenced on this page:
  1. which
  2. bitmap
  3. as
  4. display
  5. appres
  6. xauth
  7. xhost
  8. xrdb
  9. xcmsdb
  10. xset
  11. xsetroot
  12. xstdcmap
  13. xclock
  14. xlsfonts
  15. xlsclients
  16. xdpyinfo
  17. xlsatoms
  18. xfs
  19. fslsfonts
  20. xkbcomp
  21. xkbprint
  22. xkbevd
  23. col
  24. ftp
  25. play
  26. at
  27. time
  28. users
  29. make
  30. file
  31. xinit
  32. more
  33. true
  34. clock
  35. nice
  36. script
  37. hostname
  38. refer
  39. xon
  40. accept
  41. xterm
  42. rsh
  43. host
  44. login
  45. rcp
  46. enable
  47. size
  48. top
  49. xload
  50. twm
  51. who
  52. find
  53. mkfontdir
  54. reset
  55. cp
  56. xfontsel
  57. convert
  58. replace
  59. last
  60. identify
  61. strings
  62. red
  63. column
  64. groups
  65. links
  66. sort
  67. kill
  68. locale
  69. basename
  70. xmodmap
  71. xwininfo
  72. xwd
  73. xcalc