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ICO(1)								       ICO(1)



NAME
       ico - animate an icosahedron or other polyhedron

SYNOPSIS
       ico  [-display  display]	 [-geometry  geometry] [-r] [-d pattern] [-i]
       [-dbl] [-faces] [-noedges] [-sleep n] [-obj object] [-objhelp]  [-col-
       ors color-list]

DESCRIPTION
       Ico  displays  a	 wire-frame  rotating  polyhedron,  with hidden lines
       removed, or a solid-fill polyhedron with hidden faces removed.	There
       are a number of different polyhedra available; adding a new polyhedron
       to the program is quite simple.

OPTIONS
       -r     Display on the root window instead of creating a new window.

       -d pattern
	      Specify a bit pattern for drawing dashed lines for wire frames.

       -i     Use inverted colors for wire frames.

       -dbl   Use  double  buffering  on  the display.	This works for either
	      wire frame or solid fill drawings.  For  solid  fill  drawings,
	      using  this  switch results in substantially smoother movement.
	      Note that this requires twice as many  bit  planes  as  without
	      double buffering.	 Since some colors are typically allocated by
	      other programs, most eight-bit-plane displays will probably  be
	      limited to eight colors when using double buffering.

       -faces Draw filled faces instead of wire frames.

       -noedges
	      Don't draw the wire frames.  Typically used only when -faces is
	      used.

       -sleep n
	      Sleep n seconds between each move of the object.

       -obj object
	      Specify what object to draw.  If no  object  is  specified,  an
	      icosahedron is drawn.

       -objhelp
	      Print  out a list of the available objects, along with informa-
	      tion about each object.

       -colors color color ...
	      Specify what colors should be used to draw the filled faces  of
	      the  object.   If	 less colors than faces are given, the colors
	      are reused.

PROGRAM TREMINATION
       Pressing "q" will close a window. If compiled  with  threads  support,
       the  program  will  stop only when all threads terminate. You can also
       close an animation window using the ICCCM delete message (depending on
       your window manager, you will have a decoration button or menu to send
       such message).

ADDING POLYHEDRA
       If you have the source to ico, it is very easy to add more  polyhedra.
       Each polyhedron is defined in an include file by the name of objXXX.h,
       where XXX is something related to the name  of  the  polyhedron.	  The
       format of the include file is defined in the file polyinfo.h.  Look at
       the file objcube.h to see what the exact format of  an  objXXX.h	 file
       should be, then create your objXXX.h file in that format.

       After making the new objXXX.h file (or copying in a new one from else-
       where), simply do a  'make  depend'.   This  will  recreate  the	 file
       allobjs.h,  which  lists	 all  of  the objXXX.h files.  Doing a 'make'
       after this will rebuild ico with the new object information.

SEE ALSO
       X(7x)

BUGS
       Pyramids and tetrahedrons with filled faces do not display  correctly.

       A  separate color cell is allocated for each name in the -colors list,
       even when the same name may  be	specified  twice.   Color  allocation
       fails in TrueColor displays and option -faces does not work well.

COPYRIGHT
       Copyright 1994 X Consortium
       See X(7x) for a full statement of rights and permissions.



								       ICO(1)


UNIX/Linux commands referenced on this page:
  1. animate
  2. as
  3. less
  4. more
  5. file
  6. make
  7. which
  8. display