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TWM(1)								       TWM(1)



NAME
       twm - Tab Window Manager for the X Window System

SYNTAX
       twm [ -display dpy ] [ -s ] [ -f initfile ] [ -v ]

DESCRIPTION
       Twm  is	a window manager for the X Window System.  It provides title-
       bars, shaped windows, several forms of icon  management,	 user-defined
       macro  functions, click-to-type and pointer-driven keyboard focus, and
       user-specified key and pointer button bindings.

       This program is usually started	by  the	 user's	 session  manager  or
       startup	script.	  When used from xdm(1) or xinit(1) without a session
       manager, twm is frequently executed in  the  foreground	as  the	 last
       client.	 When run this way, exiting twm causes the session to be ter-
       minated (i.e., logged out).

       By default, application windows are surrounded by a ''frame''  with  a
       titlebar	 at  the  top  and  a  special border around the window.  The
       titlebar contains the window's name, a rectangle that is lit when  the
       window  is  receiving  keyboard	input,	and  function  boxes known as
       ''titlebuttons'' at the left and right edges of the titlebar.

       Pressing pointer Button1 (usually the left-most button unless  it  has
       been  changed  with xmodmap) on a titlebutton will invoke the function
       associated with the button.  In the  default  interface,	 windows  are
       iconified  by  clicking	(pressing and then immediately releasing) the
       left titlebutton (which looks like a Dot).   Conversely,	 windows  are
       deiconified  by	clicking  in the associated icon or entry in the icon
       manager (see description of the variable ShowIconManager	 and  of  the
       function f.showiconmgr).

       Windows are resized by pressing the right titlebutton (which resembles
       a group of nested squares), dragging the pointer over edge that is  to
       be  moved, and releasing the pointer when the outline of the window is
       the desired size.  Similarly, windows are moved	by  pressing  in  the
       title  or highlight region, dragging a window outline to the new loca-
       tion, and then releasing when the outline is in the desired  position.
       Just clicking in the title or highlight region raises the window with-
       out moving it.

       When new windows are created, twm will honor  any  size	and  location
       information  requested  by the user (usually through -geometry command
       line argument or resources for the individual  applications).   Other-
       wise, an outline of the window's default size, its titlebar, and lines
       dividing the window into a 3x3 grid that track the  pointer  are	 dis-
       played.	Clicking pointer Button1 will position the window at the cur-
       rent position and give it the default size.  Pressing pointer  Button2
       (usually the middle pointer button) and dragging the outline will give
       the window its current position but allow the sides to be  resized  as
       described  above.  Clicking pointer Button3 (usually the right pointer
       button) will give the window its current position but attempt to	 make
       it long enough to touch the bottom the screen.

OPTIONS
       Twm accepts the following command line options:


       -display dpy
	       This option specifies the X server to use.

       -s      This  option indicates that only the default screen (as speci-
	       fied by -display	 or  by	 the  DISPLAY  environment  variable)
	       should be managed.  By default, twm will attempt to manage all
	       screens on the display.

       -f filename
	       This option specifies the name of the startup file to use.  By
	       default,	 twm will look in the user's home directory for files
	       named .twmrc.num (where num is a screen number) or .twmrc.

       -v      This option indicates that twm  should  print  error  messages
	       whenever an unexpected X Error event is received.  This can be
	       useful when debugging applications but can be  distracting  in
	       regular use.

CUSTOMIZATION
       Much of twm's appearance and behavior can be controlled by providing a
       startup file in one of the following locations (searched in order  for
       each screen being managed when twm begins):

       $HOME/.twmrc.screennumber
	       The  screennumber is a small positive number (e.g. 0, 1, etc.)
	       representing the screen number (e.g. the last  number  in  the
	       DISPLAY	environment  variable host:displaynum.screennum) that
	       would be used to contact that screen of the display.  This  is
	       intended	 for  displays	with  multiple	screens	 of differing
	       visual types.

       $HOME/.twmrc
	       This is the usual name for an individual user's startup	file.

       /usr/X11R6/lib/X11/twm/system.twmrc
	       If  neither of the preceding files are found, twm will look in
	       this file for a default configuration.  This is often tailored
	       by  the	site  administrator  to	 provide  convenient menus or
	       familiar bindings for novice users.

       If no startup files are found, twm  will	 use  the  built-in  defaults
       described  above.  The only resource used by twm is bitmapFilePath for
       a colon-separated list of  directories  to  search  when	 looking  for
       bitmap  files (for more information, see the Athena Widgets manual and
       xrdb(1)).

       Twm startup files are logically broken up into three types of specifi-
       cations:	 Variables, Bindings, Menus.  The Variables section must come
       first and is used to  describe  the  fonts,  colors,  cursors,  border
       widths,	icon  and window placement, highlighting, autoraising, layout
       of titles, warping, use of the icon  manager.   The  Bindings  section
       usually	comes second and is used to specify the functions that should
       be to be invoked when keyboard and pointer buttons are pressed in win-
       dows,  icons,  titles,  and frames.  The Menus section gives any user-
       defined menus (containing functions to be invoked or  commands  to  be
       executed).

       Variable	 names	and  keywords  are case-insensitive.  Strings must be
       surrounded by double quote characters (e.g. "blue") and are  case-sen-
       sitive.	 A pound sign (#) outside of a string causes the remainder of
       the line in which the character appears to be treated as a comment.

VARIABLES
       Many of the aspects of twm's user interface are	controlled  by	vari-
       ables that may be set in the user's startup file.  Some of the options
       are enabled or disabled simply by the presence of  a  particular	 key-
       word.   Other  options require keywords, numbers, strings, or lists of
       all of these.

       Lists are surrounded by braces and are usually separated by whitespace
       or a newline.  For example:

	    AutoRaise { "emacs" "XTerm" "Xmh" }

       or

	    AutoRaise
	    {
		 "emacs"
		 "XTerm"
		 "Xmh"
	    }

       When  a	variable containing a list of strings representing windows is
       searched (e.g. to determine whether or  not  to	enable	autoraise  as
       shown  above),  a string must be an exact, case-sensitive match to the
       window's name (given by the WM_NAME window property), resource name or
       class  name (both given by the WM_CLASS window property).  The preced-
       ing example would enable autoraise on windows named ''emacs'' as	 well
       as any xterm (since they are of class ''XTerm'') or xmh windows (which
       are of class ''Xmh'').

       String arguments that are interpreted as filenames (see	the  Pixmaps,
       Cursors,	 and  IconDirectory  below) will prepend the user's directory
       (specified by the HOME environment variable) if the first character is
       a  tilde	 (~).	If,  instead, the first character is a colon (:), the
       name is assumed to refer to one of the internal bitmaps that are	 used
       to  create  the	default	 titlebars  symbols:  :xlogo or :delete (both
       refer to the X logo), :dot  or  :iconify	 (both	refer  to  the	dot),
       :resize	(the nested squares used by the resize button), :menu (a page
       with lines), and :question (the question mark  used  for	 non-existent
       bitmap files).

       The  following  variables may be specified at the top of a twm startup
       file.  Lists of Window name prefix strings are indicated by  win-list.
       Optional arguments are shown in square brackets:

       AutoRaise { win-list }
	       This variable specifies a list of windows that should automat-
	       ically be raised whenever the pointer enters the window.	 This
	       action  can be interactively enabled or disabled on individual
	       windows using the function f.autoraise.

       AutoRelativeResize
	       This variable  indicates	 that  dragging	 out  a	 window	 size
	       (either	when initially sizing the window with pointer Button2
	       or when resizing it) should not wait  until  the	 pointer  has
	       crossed	the  window edges.  Instead, moving the pointer auto-
	       matically causes the nearest edge or edges to move by the same
	       amount.	 This  allows the resizing of windows that extend off
	       the edge of the screen.	If the pointer is in  the  center  of
	       the  window, or if the resize is begun by pressing a titlebut-
	       ton, twm will still wait for the pointer	 to  cross  a  window
	       edge (to prevent accidents).  This option is particularly use-
	       ful for people  who  like  the  press-drag-release  method  of
	       sweeping out window sizes.

       BorderColor string [{ wincolorlist }]
	       This  variable specifies the default color of the border to be
	       placed around all non-iconified windows, and may only be given
	       within  a  Color,  Grayscale or Monochrome list.	 The optional
	       wincolorlist specifies a list of window and color  name	pairs
	       for specifying particular border colors for different types of
	       windows.	 For example:

		    BorderColor "gray50"
		    {
			 "XTerm"   "red"
			 "xmh"	   "green"
		    }

	       The default is "black".

       BorderTileBackground string [{ wincolorlist }]
	       This variable specifies the default background  color  in  the
	       gray  pattern  used  in unhighlighted borders (only if NoHigh-
	       light hasn't been set), and may only be given within a  Color,
	       Grayscale  or  Monochrome  list.	  The  optional	 wincolorlist
	       allows per-window colors to be  specified.   The	 default   is
	       "white".

       BorderTileForeground string [{ wincolorlist }]
	       This  variable  specifies  the default foreground color in the
	       gray pattern used in unhighlighted borders  (only  if  NoHigh-
	       light  hasn't been set), and may only be given within a Color,
	       Grayscale  or  Monochrome  list.	  The  optional	 wincolorlist
	       allows  per-window  colors  to  be  specified.  The default is
	       "black".

       BorderWidth pixels
	       This variable specifies the width in pixels of the border sur-
	       rounding all client window frames if ClientBorderWidth has not
	       been specified.	This value is also used	 to  set  the  border
	       size  of	 windows  created  by twm (such as the icon manager).
	       The default is 2.

       ButtonIndent pixels
	       This variable  specifies	 the  amount  by  which	 titlebuttons
	       should  be  indented  on all sides.  Positive values cause the
	       buttons to be smaller than the window text and highlight	 area
	       so  that they stand out.	 Setting this and the TitleButtonBor-
	       derWidth variables to 0 makes titlebuttons be as tall and wide
	       as possible.  The default is 1.

       ClientBorderWidth
	       This  variable indicates that border width of a window's frame
	       should be set to the  initial  border  width  of	 the  window,
	       rather than to the value of BorderWidth.

       Color { colors-list }
	       This variable specifies a list of color assignments to be made
	       if the default display is capable of displaying more than sim-
	       ple  black  and white.  The colors-list is made up of the fol-
	       lowing color variables and  their  values:  DefaultBackground,
	       DefaultForeground,  MenuBackground, MenuForeground, MenuTitle-
	       Background, MenuTitleForeground, MenuShadowColor,  MenuBorder-
	       Color,  PointerForeground, and PointerBackground.  The follow-
	       ing color variables may also be given a	list  of  window  and
	       color  name  pairs  to allow per-window colors to be specified
	       (see BorderColor for details):  BorderColor,  IconManagerHigh-
	       light,  BorderTitleBackground,  BorderTitleForeground,  Title-
	       Background, TitleForeground,  IconBackground,  IconForeground,
	       IconBorderColor,	 IconManagerBackground,	 and IconManagerFore-
	       ground.	For example:

		    Color
		    {
			 MenuBackground	     "gray50"
			 MenuForeground	     "blue"
			 BorderColor		  "red" { "XTerm" "yellow" }
			 TitleForeground	  "yellow"
			 TitleBackground	  "blue"
		    }

	       All of these color variables may also  be  specified  for  the
	       Monochrome  variable, allowing the same initialization file to
	       be used on both color and monochrome displays.

       ConstrainedMoveTime milliseconds
	       This variable specifies the  length  of	time  between  button
	       clicks  needed  to begin a constrained move operation.  Double
	       clicking within this amount of time when invoking f.move	 will
	       cause  the window to be moved only in a horizontal or vertical
	       direction.  Setting this value to 0 will	 disable  constrained
	       moves.  The default is 400 milliseconds.

       Cursors { cursor-list }
	       This  variable  specifies  the  glyphs that twm should use for
	       various pointer cursors.	 Each cursor may  be  defined  either
	       from  the  cursor  font or from two bitmap files.  Shapes from
	       the cursor font may be specified directly as:

			 cursorname	"string"

	       where cursorname is one of the cursor names listed below,  and
	       string	is  the	 name  of  a  glyph  as	 found	in  the	 file
	       /usr/X11R6/include/X11/cursorfont.h (without the ''XC_''	 pre-
	       fix).   If  the cursor is to be defined from bitmap files, the
	       following syntax is used instead:

			 cursorname	"image"	  "mask"

	       The image and mask strings specify the names of files contain-
	       ing  the	 glyph	image and mask in bitmap(1) form.  The bitmap
	       files are located in the same manner  as	 icon  bitmap  files.
	       The following example shows the default cursor definitions:

		    Cursors
		    {
			 Frame		"top_left_arrow"
			 Title		"top_left_arrow"
			 Icon	   "top_left_arrow"
			 IconMgr   "top_left_arrow"
			 Move	   "fleur"
			 Resize		"fleur"
			 Menu	   "sb_left_arrow"
			 Button		"hand2"
			 Wait	   "watch"
			 Select		"dot"
			 Destroy   "pirate"
		    }


       DecorateTransients
	       This variable indicates that transient windows (those contain-
	       ing a WM_TRANSIENT_FOR property) should	have  titlebars.   By
	       default, transients are not reparented.

       DefaultBackground string
	       This  variable  specifies  the background color to be used for
	       sizing and information windows.	The default is "white".

       DefaultForeground string
	       This variable specifies the foreground color to	be  used  for
	       sizing and information windows.	The default is "black".

       DontIconifyByUnmapping { win-list }
	       This  variable  specifies a list of windows that should not be
	       iconified by simply unmapping the window (as would be the case
	       if  IconifyByUnmapping had been set).  This is frequently used
	       to force some windows to be treated as icons while other	 win-
	       dows are handled by the icon manager.

       DontMoveOff
	       This  variable indicates that windows should not be allowed to
	       be moved off the screen.	 It can be overridden by the f.force-
	       move function.

       DontSqueezeTitle [{ win-list }]
	       This  variable indicates that titlebars should not be squeezed
	       to their minimum size as described under	 SqueezeTitle  below.
	       If  the	optional  window list is supplied, only those windows
	       will be prevented from being squeezed.

       ForceIcons
	       This variable indicates that icon  pixmaps  specified  in  the
	       Icons variable should override any client-supplied pixmaps.

       FramePadding pixels
	       This variable specifies the distance between the titlebar dec-
	       orations (the button and text)  and  the	 window	 frame.	  The
	       default is 2 pixels.

       Grayscale { colors }
	       This  variable  specifies  a  list  of  color assignments that
	       should be made if the screen has a GrayScale  default  visual.
	       See the description of Colors.

       IconBackground string [{ win-list }]
	       This variable specifies the background color of icons, and may
	       only be specified inside of a Color, Grayscale  or  Monochrome
	       list.   The  optional  win-list	is a list of window names and
	       colors so that per-window colors may be	specified.   See  the
	       BorderColor  variable  for  a complete description of the win-
	       list.  The default is "white".

       IconBorderColor string [{ win-list }]
	       This variable specifies the color of the border used for	 icon
	       windows,	 and  may  only	 be  specified	inside	of  a  Color,
	       Grayscale or Monochrome list.  The optional win-list is a list
	       of  window  names  and colors so that per-window colors may be
	       specified.   See	 the  BorderColor  variable  for  a  complete
	       description of the win-list.  The default is "black".

       IconBorderWidth pixels
	       This variable specifies the width in pixels of the border sur-
	       rounding icon windows.  The default is 2.

       IconDirectory string
	       This variable specifies the directory that should be  searched
	       if  if a bitmap file cannot be found in any of the directories
	       in the bitmapFilePath resource.

       IconFont string
	       This variable specifies the font to be used  to	display	 icon
	       names within icons.  The default is "variable".

       IconForeground string [{ win-list }]
	       This  variable  specifies the foreground color to be used when
	       displaying icons, and may only be specified inside of a Color,
	       Grayscale or Monochrome list.  The optional win-list is a list
	       of window names and colors so that per-window  colors  may  be
	       specified.   See	 the  BorderColor  variable  for  a  complete
	       description of the win-list.  The default is "black".

       IconifyByUnmapping [{ win-list }]
	       This variable indicates that windows should  be	iconified  by
	       being  unmapped without trying to map any icons.	 This assumes
	       that the user will remap the window through the icon  manager,
	       the  f.warpto  function,	 or  the  TwmWindows  menu.   If  the
	       optional win-list is provided,  only  those  windows  will  be
	       iconified  by  simply  unmapping.  Windows that have both this
	       and the IconManagerDontShow options set may not be  accessible
	       if  no  binding	to  the	 TwmWindows menu is set in the user's
	       startup file.

       IconManagerBackground string [{ win-list }]
	       This variable specifies the background color to use  for	 icon
	       manager	entries, and may only be specified inside of a Color,
	       Grayscale or Monochrome list.  The optional win-list is a list
	       of  window  names  and colors so that per-window colors may be
	       specified.   See	 the  BorderColor  variable  for  a  complete
	       description of the win-list.  The default is "white".

       IconManagerDontShow [{ win-list }]
	       This  variable indicates that the icon manager should not dis-
	       play any windows.  If the optional  win-list  is	 given,	 only
	       those windows will not be displayed.  This variable is used to
	       prevent windows that are rarely iconified (such as  xclock  or
	       xload) from taking up space in the icon manager.

       IconManagerFont string
	       This  variable  specifies  the font to be used when displaying
	       icon manager entries.  The default is "variable".

       IconManagerForeground string [{ win-list }]
	       This variable specifies the foreground color to be  used	 when
	       displaying  icon	 manager  entries,  and may only be specified
	       inside of a Color, Grayscale or Monochrome list.	 The optional
	       win-list is a list of window names and colors so that per-win-
	       dow colors may be specified.  See the BorderColor variable for
	       a  complete  description	 of  the  win-list.   The  default is
	       "black".

       IconManagerGeometry string [ columns ]
	       This variable specifies the geometry of the icon manager	 win-
	       dow.   The  string argument is standard geometry specification
	       that indicates the initial full size of the icon manager.  The
	       icon  manager  window  is  then broken into columns pieces and
	       scaled according to the number of entries in the icon manager.
	       Extra  entries  are  wrapped  to	 form  additional  rows.  The
	       default number of columns is 1.

       IconManagerHighlight string [{ win-list }]
	       This variable specifies the border color to be used when high-
	       lighting	 the icon manager entry that currently has the focus,
	       and can only be specified inside	 of  a	Color,	Grayscale  or
	       Monochrome  list.   The	optional win-list is a list of window
	       names and colors so that per-window colors may  be  specified.
	       See the BorderColor variable for a complete description of the
	       win-list.  The default is "black".

       IconManagers { iconmgr-list }
	       This variable specifies a list of  icon	managers  to  create.
	       Each item in the iconmgr-list has the following format:

			 "winname" ["iconname"]	  "geometry" columns

	       where  winname  is  the name of the windows that should be put
	       into this icon manager, iconname is the name of that icon man-
	       ager window's icon, geometry is a standard geometry specifica-
	       tion, and columns is the number of columns in this  icon	 man-
	       ager as described in IconManagerGeometry.  For example:

		    IconManagers
		    {
			 "XTerm"   "=300x5+800+5" 5
			 "myhost"  "=400x5+100+5" 2
		    }

	       Clients	whose  name  or class is ''XTerm'' will have an entry
	       created in the ''XTerm'' icon manager.  Clients whose name was
	       ''myhost'' would be put into the ''myhost'' icon manager.

       IconManagerShow { win-list }
	       This  variable  specifies a list of windows that should appear
	       in the icon manager.  When used in conjunction with the	Icon-
	       ManagerDontShow	variable,  only the windows in this list will
	       be shown in the icon manager.

       IconRegion geomstring vgrav hgrav gridwidth gridheight
	       This variable specifies an area on the root  window  in	which
	       icons  are  placed if no specific icon location is provided by
	       the client.  The geomstring is a quoted	string	containing  a
	       standard	 geometry specification.  If more than one IconRegion
	       lines are given, icons will be put into	the  succeeding	 icon
	       regions	when the first is full.	 The vgrav argument should be
	       either North or South and  control  and	is  used  to  control
	       whether	icons  are  first filled in from the top or bottom of
	       the icon region.	 Similarly,  the  hgrav	 argument  should  be
	       either  East  or	 West  and  is	used to control whether icons
	       should be filled in from left from the right.  Icons are	 laid
	       out  within  the	 region in a grid with cells gridwidth pixels
	       wide and gridheight pixels high.

       Icons { win-list }
	       This variable specifies a list of window names and the  bitmap
	       filenames that should be used as their icons.  For example:

		    Icons
		    {
			 "XTerm"   "xterm.icon"
			 "xfd"		"xfd_icon"
		    }

	       Windows	that  match  ''XTerm''	and would not be iconified by
	       unmapping, and would try to use the icon bitmap	in  the	 file
	       ''xterm.icon''.	 If ForceIcons is specified, this bitmap will
	       be used even if the client has requested its own icon  pixmap.

       InterpolateMenuColors
	       This  variable  indicates  that	menu  entry  colors should be
	       interpolated between entry specified colors.  In	 the  example
	       below:

		    Menu "mymenu"
		    {
			 "Title"	("black":"red")		 f.title
			 "entry1"		  f.nop
			 "entry2"		  f.nop
			 "entry3"  ("white":"green")   f.nop
			 "entry4"		  f.nop
			 "entry5"  ("red":"white")	    f.nop
		    }

	       the  foreground	colors	for ''entry1'' and ''entry2'' will be
	       interpolated between black and white, and the background	 col-
	       ors  between  red  and  green.	Similarly, the foreground for
	       ''entry4'' will be half-way between white  and  red,  and  the
	       background will be half-way between green and white.

       MakeTitle { win-list }
	       This  variable specifies a list of windows on which a titlebar
	       should be placed and is used to	request	 titles	 on  specific
	       windows when NoTitle has been set.

       MaxWindowSize string
	       This  variable  specifies  a  geometry  in which the width and
	       height give the maximum size for a given window.	 This is typ-
	       ically  used  to	 restrict  windows to the size of the screen.
	       The default width is 32767 - screen width.  The default height
	       is 32767 - screen height.

       MenuBackground string
	       This  variable  specifies the background color used for menus,
	       and can only be specified inside	 of  a	Color  or  Monochrome
	       list.  The default is "white".

       MenuBorderColor string
	       This  variable  specifies the color of the menu border and can
	       only be specified inside of a Color, Grayscale  or  Monochrome
	       list.  The default is "black".

       MenuBorderWidth pixels
	       This variable specifies the width in pixels of the border sur-
	       rounding menu windows.  The default is 2.

       MenuFont string
	       This variable specifies the font to use when displaying menus.
	       The default is "variable".

       MenuForeground string
	       This  variable  specifies the foreground color used for menus,
	       and can only be specified inside	 of  a	Color,	Grayscale  or
	       Monochrome list.	 The default is "black".

       MenuShadowColor string
	       This  variable  specifies the color of the shadow behind pull-
	       down menus and can  only	 be  specified	inside	of  a  Color,
	       Grayscale or Monochrome list.  The default is "black".

       MenuTitleBackground string
	       This  variable  specifies  the  background  color  for f.title
	       entries in menus, and can only be specified inside of a Color,
	       Grayscale or Monochrome list.  The default is "white".

       MenuTitleForeground string
	       This  variable  specifies  the  foreground  color  for f.title
	       entries in menus and can only be specified inside of  a	Color
	       or Monochrome list.  The default is "black".

       Monochrome { colors }
	       This  variable  specifies  a  list  of  color assignments that
	       should be made if the screen  has  a  depth  of	1.   See  the
	       description of Colors.

       MoveDelta pixels
	       This  variable specifies the number of pixels the pointer must
	       move before the f.move function starts working.	Also see  the
	       f.deltastop function.  The default is zero pixels.

       NoBackingStore
	       This  variable  indicates  that twm's menus should not request
	       backing store to minimize repainting of menus.  This is	typi-
	       cally  used with servers that can repaint faster than they can
	       handle backing store.

       NoCaseSensitive
	       This variable indicates that case should be ignored when sort-
	       ing  icon  names in an icon manager.  This option is typically
	       used with applications that capitalize  the  first  letter  of
	       their icon name.

       NoDefaults
	       This variable indicates that twm should not supply the default
	       titlebuttons and bindings.  This option should only be used if
	       the startup file contains a completely new set of bindings and
	       definitions.

       NoGrabServer
	       This variable indicates that twm should not  grab  the  server
	       when popping up menus and moving opaque windows.

       NoHighlight [{ win-list }]
	       This variable indicates that borders should not be highlighted
	       to track the location of the pointer.  If  the  optional	 win-
	       list  is	 given,	 highlighting will only be disabled for those
	       windows.	 When the border is highlighted, it will be drawn  in
	       the  current BorderColor.  When the border is not highlighted,
	       it will be stippled with a gray pattern using the current Bor-
	       derTileForeground and BorderTileBackground colors.

       NoIconManagers
	       This  variable  indicates  that no icon manager should be cre-
	       ated.

       NoMenuShadows
	       This variable indicates that menus should not have drop	shad-
	       ows  drawn  behind  them.   This is typically used with slower
	       servers since it speeds up menu drawing at the expense of mak-
	       ing the menu slightly harder to read.

       NoRaiseOnDeiconify
	       This  variable  indicates  that	windows	 that are deiconified
	       should not be raised.

       NoRaiseOnMove
	       This variable indicates that windows should not be raised when
	       moved.	This  is  typically  used  to  allow windows to slide
	       underneath each other.

       NoRaiseOnResize
	       This variable indicates that windows should not be raised when
	       resized.	  This	is  typically  used  to	 allow	windows to be
	       resized underneath each other.

       NoRaiseOnWarp
	       This variable indicates that windows should not be raised when
	       the  pointer  is	 warped into them with the f.warpto function.
	       If this option is set,  warping	to  an	occluded  window  may
	       result  in  the	pointer	 ending	 up  in	 the occluding window
	       instead the desired window (which causes	 unexpected  behavior
	       with f.warpring).

       NoSaveUnders
	       This  variable  indicates  that menus should not request save-
	       unders to minimize window repainting following menu selection.
	       It  is  typically  used	with displays that can repaint faster
	       than they can handle save-unders.

       NoStackMode [{ win-list }]
	       This variable indicates that client window requests to  change
	       stacking order should be ignored.  If the optional win-list is
	       given, only requests on those windows will be  ignored.	 This
	       is  typically  used  to prevent applications from relentlessly
	       popping themselves to the front of the window stack.

       NoTitle [{ win-list }]
	       This variable indicates that windows should  not	 have  title-
	       bars.   If  the optional win-list is given, only those windows
	       will not have titlebars.	 MakeTitle  may	 be  used  with	 this
	       option to force titlebars to be put on specific windows.

       NoTitleFocus
	       This variable indicates that twm should not set keyboard input
	       focus to each window as it is entered.  Normally, twm sets the
	       focus  so that focus and key events from the titlebar and icon
	       managers are delivered to the application.  If the pointer  is
	       moved  quickly  and  twm	 is  slow  to  respond,	 input can be
	       directed to the old window instead of the new.  This option is
	       typically  used	to  prevent  this  ''input  lag'' and to work
	       around bugs in older  applications  that	 have  problems	 with
	       focus events.

       NoTitleHighlight [{ win-list }]
	       This  variable indicates that the highlight area of the title-
	       bar, which is used to indicate the window that  currently  has
	       the  input  focus,  should  not be displayed.  If the optional
	       win-list is given, only those windows will not have  highlight
	       areas.	This  and the SqueezeTitle options can be set to sub-
	       stantially reduce the  amount  of  screen  space	 required  by
	       titlebars.

       OpaqueMove
	       This  variable indicates that the f.move function should actu-
	       ally move the window instead of just an outline	so  that  the
	       user can immediately see what the window will look like in the
	       new position.  This option is typically used on fast  displays
	       (particularly if NoGrabServer is set).

       Pixmaps { pixmaps }
	       This  variable  specifies  a  list  of pixmaps that define the
	       appearance of various images.  Each entry is a  keyword	indi-
	       cating the pixmap to set, followed by a string giving the name
	       of the bitmap file.  The following pixmaps may be specified:

		    Pixmaps
		    {
			 TitleHighlight "gray1"
		    }

	       The default for TitleHighlight is to use an even stipple	 pat-
	       tern.

       Priority priority
	       This  variable  sets  twm's  priority.	priority should be an
	       unquoted, signed number (e.g.  999).   This  variable  has  an
	       effect only if the server supports the SYNC extension.

       RandomPlacement
	       This  variable indicates that windows with no specified geome-
	       try should be placed in a pseudo-random	location  instead  of
	       having the user drag out an outline.

       ResizeFont string
	       This  variable specifies the font to be used for in the dimen-
	       sions window when resizing windows.  The default is "fixed".

       RestartPreviousState
	       This variable indicates that twm should	attempt	 to  use  the
	       WM_STATE	 property  on  client  windows	to tell which windows
	       should be iconified and which should be left visible.  This is
	       typically  used to try to regenerate the state that the screen
	       was in before the previous window manager was shutdown.

       SaveColor { colors-list }
	       This variable indicates a list  of  color  assignments  to  be
	       stored as pixel values in the root window property _MIT_PRIOR-
	       ITY_COLORS.  Clients may elect to preserve these	 values	 when
	       installing  their  own colormap.	 Note that use of this mecha-
	       nism is a way an for application to  avoid  the	"technicolor"
	       problem,	 whereby useful screen objects such as window borders
	       and titlebars disappear when  a	programs  custom  colors  are
	       installed by the window manager.	 For example:

		    SaveColor
		    {
			    BorderColor
			    TitleBackground
			    TitleForeground
			    "red"
			    "green"
			    "blue"
		    }

	       This would place on the root window 3 pixel values for borders
	       and titlebars, as well as the three color strings,  all	taken
	       from the default colormap.

       ShowIconManager
	       This variable indicates that the icon manager window should be
	       displayed when twm is started.  It can always  be  brought  up
	       using the f.showiconmgr function.

       SortIconManager
	       This  variable  indicates  that	entries	 in  the icon manager
	       should be sorted alphabetically rather than by simply  append-
	       ing new windows to the end.

       SqueezeTitle [{ squeeze-list }]
	       This  variable  indicates  that	twm should attempt to use the
	       SHAPE extension to make titlebars occupy only as	 much  screen
	       space  as  they need, rather than extending all the way across
	       the top of the window.  The optional squeeze-list may be	 used
	       to control the location of the squeezed titlebar along the top
	       of the window.  It contains entries of the form:

			 "name"		justification  num  denom

	       where name is a window name,  justification  is	either	left,
	       center,	or  right, and num and denom are numbers specifying a
	       ratio giving the relative position about which the titlebar is
	       justified.   The	 ratio	is measured from left to right if the
	       numerator is positive, and  right  to  left  if	negative.   A
	       denominator  of	0 indicates that the numerator should be mea-
	       sured in pixels.	 For convenience, the ratio 0/0 is  the	 same
	       as 1/2 for center and -1/1 for right.  For example:

		    SqueezeTitle
		    {
			 "XTerm"   left	     0	  0
			 "xterm1"  left	     1	  3
			 "xterm2"  left	     2	  3
			 "oclock"  center	  0    0
			 "emacs"   right	  0    0
		    }

	       The DontSqueezeTitle list can be used to turn off squeezing on
	       certain titles.

       StartIconified [{ win-list }]
	       This variable indicates that client windows  should  initially
	       be left as icons until explicitly deiconified by the user.  If
	       the optional win-list is given, only  those  windows  will  be
	       started	iconic.	 This is useful for programs that do not sup-
	       port an -iconic command line option or resource.

       TitleBackground string [{ win-list }]
	       This variable specifies the background color  used  in  title-
	       bars,  and  may only be specified inside of a Color, Grayscale
	       or Monochrome list.  The optional win-list is a list of window
	       names  and  colors so that per-window colors may be specified.
	       The default is "white".

       TitleButtonBorderWidth pixels
	       This variable specifies the width in pixels of the border sur-
	       rounding	 titlebuttons.	 This  is typically set to 0 to allow
	       titlebuttons to take up as much space as possible and  to  not
	       have a border.  The default is 1.

       TitleFont string
	       This  variable  specifies  the  font to be used for displaying
	       window names in titlebars.  The default is "variable".

       TitleForeground string [{ win-list }]
	       This variable specifies the foreground color  used  in  title-
	       bars,  and  may only be specified inside of a Color, Grayscale
	       or Monochrome list.  The optional win-list is a list of window
	       names  and  colors so that per-window colors may be specified.
	       The default is "black".

       TitlePadding pixels
	       This variable specifies the distance between the various	 but-
	       tons,  text, and highlight areas in the titlebar.  The default
	       is 8 pixels.

       UnknownIcon string
	       This variable specifies the filename of a bitmap	 file  to  be
	       used  as	 the  default  icon.  This bitmap will be used as the
	       icon of all clients which do not provide an  icon  bitmap  and
	       are not listed in the Icons list.

       UsePPosition string
	       This  variable  specifies whether or not twm should honor pro-
	       gram-requested locations (given by the PPosition flag  in  the
	       WM_NORMAL_HINTS	property)  in the absence of a user-specified
	       position.  The argument string may have one of  three  values:
	       "off" (the default) indicating that twm should ignore the pro-
	       gram-supplied position,	"on"  indicating  that	the  position
	       should  be  used,  and "non-zero" indicating that the position
	       should used if it is other than (0,0).  The latter  option  is
	       for working around a bug in older toolkits.

       WarpCursor [{ win-list }]
	       This variable indicates that the pointer should be warped into
	       windows when they are deiconified.  If the  optional  win-list
	       is  given,  the pointer will only be warped when those windows
	       are deiconified.

       WindowRing { win-list }
	       This variable specifies a list  of  windows  along  which  the
	       f.warpring function cycles.

       WarpUnmapped
	       This  variable  indicates  that	the  f.warpto function should
	       deiconify any iconified windows it encounters.  This is	typi-
	       cally  used  to	make a key binding that will pop a particular
	       window (such as xmh), no matter where it is.  The  default  is
	       for f.warpto to ignore iconified windows.

       XorValue number
	       This  variable  specifies the value to use when drawing window
	       outlines for moving and resizing.  This should  be  set	to  a
	       value that will result in a variety of of distinguishable col-
	       ors when exclusive-or'ed with the contents of the user's typi-
	       cal  screen.   Setting  this  variable  to  1 often gives nice
	       results if adjacent colors in the default  colormap  are	 dis-
	       tinct.	By default, twm will attempt to cause temporary lines
	       to appear at the opposite end of the colormap from the  graph-
	       ics.

       Zoom [ count ]
	       This variable indicates that outlines suggesting movement of a
	       window to and from its iconified	 state	should	be  displayed
	       whenever	 a  window is iconified or deiconified.	 The optional
	       count argument specifies the number of outlines to  be  drawn.
	       The default count is 8.

       The  following  variables  must	be  set	 after	the  fonts  have been
       assigned, so it is usually best to put them at the end  of  the	vari-
       ables or beginning of the bindings sections:

       DefaultFunction function
	       This variable specifies the function to be executed when a key
	       or button event is received for which no binding is  provided.
	       This is typically bound to f.nop, f.beep, or a menu containing
	       window operations.

       WindowFunction function
	       This variable specifies the function to execute when a  window
	       is selected from the TwmWindows menu.  If this variable is not
	       set, the window will be deiconified and raised.

BINDINGS
       After the desired variables have been set, functions may	 be  attached
       titlebuttons  and  key and pointer buttons.  Titlebuttons may be added
       from the left or right side and appear in the titlebar  from  left-to-
       right  according	 to  the  order in which they are specified.  Key and
       pointer button bindings may be given in any order.

       Titlebuttons specifications must include the name of the pixmap to use
       in the button box and the function to be invoked when a pointer button
       is pressed within them:

	    LeftTitleButton "bitmapname"  = function

       or

	    RightTitleButton "bitmapname" = function

       The bitmapname may refer to one of the  built-in	 bitmaps  (which  are
       scaled  to  match  TitleFont)  by using the appropriate colon-prefixed
       name described above.

       Key and pointer button specifications must  give	 the  modifiers	 that
       must  be	 pressed, over which parts of the screen the pointer must be,
       and what function is to be invoked.  Keys are given  as	strings	 con-
       taining the appropriate keysym name; buttons are given as the keywords
       Button1-Button5:

	    "FP1"	   = modlist : context : function
	    Button1   = modlist : context : function

       The modlist is any combination of the modifier names  shift,  control,
       lock,  meta, mod1, mod2, mod3, mod4, or mod5 (which may be abbreviated
       as s, c, l, m, m1, m2, m3, m4, m5, respectively) separated by a verti-
       cal  bar	 (|).	Similarly,  the context is any combination of window,
       title, icon, root, frame, iconmgr, their first letters (iconmgr abbre-
       viation	is  m), or all, separated by a vertical bar.  The function is
       any of the f.  keywords described below.	  For  example,	 the  default
       startup file contains the following bindings:

	    Button1   =	   : root	  : f.menu "TwmWindows"
	    Button1   = m  : window | icon     : f.function "move-or-lower"
	    Button2   = m  : window | icon     : f.iconify
	    Button3   = m  : window | icon     : f.function "move-or-raise"
	    Button1   =	   : title	  : f.function "move-or-raise"
	    Button2   =	   : title	  : f.raiselower
	    Button1   =	   : icon	  : f.function "move-or-iconify"
	    Button2   =	   : icon	  : f.iconify
	    Button1   =	   : iconmgr : f.iconify
	    Button2   =	   : iconmgr : f.iconify

       A  user	who wanted to be able to manipulate windows from the keyboard
       could use the following bindings:

	    "F1" =    : all	     : f.iconify
	    "F2" =    : all	     : f.raiselower
	    "F3" =    : all	     : f.warpring "next"
	    "F4" =    : all	     : f.warpto "xmh"
	    "F5" =    : all	     : f.warpto "emacs"
	    "F6" =    : all	     : f.colormap "next"
	    "F7" =    : all	     : f.colormap "default"
	    "F20"     =	   : all	  : f.warptoscreen "next"
	    "Left"    = m  : all	  : f.backiconmgr
	    "Right"   = m | s	: all	       : f.forwiconmgr
	    "Up" = m  : all	     : f.upiconmgr
	    "Down"    = m | s	: all	       : f.downiconmgr

       Twm provides many more window manipulation primitives than can be con-
       veniently  stored  in  a	 titlebar,  menu,  or  set  of	key bindings.
       Although a small set of defaults are supplied (unless  the  NoDefaults
       is  specified),	most users will want to have their most common opera-
       tions bound to key and button strokes.  To  do  this,  twm  associates
       names  with each of the primitives and provides user-defined functions
       for building higher  level  primitives  and  menus  for	interactively
       selecting among groups of functions.

       User-defined  functions	contain the name by which they are referenced
       in calls to f.function and a list of other functions to execute.	  For
       example:

	    Function "move-or-lower" { f.move f.deltastop f.lower }
	    Function "move-or-raise" { f.move f.deltastop f.raise }
	    Function "move-or-iconify"	  { f.move f.deltastop f.iconify }
	    Function "restore-colormap"	  { f.colormap "default" f.lower }

       The  function name must be used in f.function exactly as it appears in
       the function specification.

       In the descriptions below, if the function is said to operate  on  the
       selected	 window,  but is invoked from a root menu, the cursor will be
       changed to the Select cursor and the next window to receive  a  button
       press will be chosen:

       ! string
	       This is an abbreviation for f.exec string.

       f.autoraise
	       This  function  toggles	whether or not the selected window is
	       raised whenever entered by the pointer.	See  the  description
	       of the variable AutoRaise.

       f.backiconmgr
	       This  function warps the pointer to the previous column in the
	       current icon manager, wrapping back to  the  previous  row  if
	       necessary.

       f.beep  This function sounds the keyboard bell.

       f.bottomzoom
	       This  function  is  similar  to	the  f.fullzoom function, but
	       resizes the window to fill only the bottom half of the screen.

       f.circledown
	       This function lowers the top-most window that occludes another
	       window.

       f.circleup
	       This function raises the bottom-most window that	 is  occluded
	       by another window.

       f.colormap string
	       This function rotates the colormaps (obtained from the WM_COL-
	       ORMAP_WINDOWS property on the window) that  twm	will  display
	       when  the  pointer is in this window.  The argument string may
	       have  one  of  the  following  values:  "next",	"prev",	  and
	       "default".   It	should	be  noted  here	 that in general, the
	       installed colormap is determined by keyboard focus.  A pointer
	       driven  keyboard	 focus	will  install a private colormap upon
	       entry of the window owning the colormap.	 Using the  click  to
	       type  model, private colormaps will not be installed until the
	       user presses a mouse button on the target window.

       f.deiconify
	       This function deiconifies the selected window.  If the  window
	       is not an icon, this function does nothing.

       f.delete
	       This  function  sends  the  WM_DELETE_WINDOW  message  to  the
	       selected window if the client  application  has	requested  it
	       through	the WM_PROTOCOLS window property.  The application is
	       supposed to respond to the message by removing  the  indicated
	       window.	If the window has not requested WM_DELETE_WINDOW mes-
	       sages, the keyboard bell will be rung indicating that the user
	       should  choose  an alternative method.  Note this is very dif-
	       ferent from f.destroy.  The intent here is to delete a  single
	       window,	not necessarily the entire application.

       f.deltastop
	       This  function allows a user-defined function to be aborted if
	       the pointer has been moved more than  MoveDelta	pixels.	  See
	       the  example  definition given for Function "move-or-raise" at
	       the beginning of the section.

       f.destroy
	       This function instructs the X server to close the display con-
	       nection	of the client that created the selected window.	 This
	       should only be used as a last resort for shutting down runaway
	       clients.	 See also f.delete.

       f.downiconmgr
	       This function warps the pointer to the next row in the current
	       icon manger, wrapping to the beginning of the next  column  if
	       necessary.

       f.exec string
	       This function passes the argument string to /bin/sh for execu-
	       tion.  In multiscreen mode, if string starts a  new  X  client
	       without	giving	a display argument, the client will appear on
	       the screen from which this function was invoked.

       f.focus This function toggles the keyboard focus of the server to  the
	       selected	 window,  changing the focus rule from pointer-driven
	       if necessary.  If the selected  window  already	was  focused,
	       this function executes an f.unfocus.

       f.forcemove
	       This  function is like f.move except that it ignores the Dont-
	       MoveOff variable.

       f.forwiconmgr
	       This function warps the pointer to the next column in the cur-
	       rent  icon  manager, wrapping to the beginning of the next row
	       if necessary.

       f.fullzoom
	       This function resizes the selected window to the full size  of
	       the  display  or else restores the original size if the window
	       was already zoomed.

       f.function string
	       This function executes the user-defined function whose name is
	       specified by the argument string.

       f.hbzoom
	       This function is a synonym for f.bottomzoom.

       f.hideiconmgr
	       This function unmaps the current icon manager.

       f.horizoom
	       This  variable  is  similar to the f.zoom function except that
	       the selected window is resized to the full width of  the	 dis-
	       play.

       f.htzoom
	       This function is a synonym for f.topzoom.

       f.hzoom This function is a synonym for f.horizoom.

       f.iconify
	       This  function iconifies or deiconifies the selected window or
	       icon, respectively.

       f.identify
	       This function displays a summary of the name and	 geometry  of
	       the  selected  window.  If the server supports the SYNC exten-
	       sion, the priority of the client owning	the  window  is	 also
	       displayed.  Clicking the pointer or pressing a key in the win-
	       dow will dismiss it.

       f.lefticonmgr
	       This function similar to f.backiconmgr  except  that  wrapping
	       does not change rows.

       f.leftzoom
	       This  variable  is  similar  to	the f.bottomzoom function but
	       causes the selected window is only resized to the left half of
	       the display.

       f.lower This function lowers the selected window.

       f.menu string
	       This  function  invokes	the  menu  specified  by the argument
	       string.	Cascaded menus may  be	built  by  nesting  calls  to
	       f.menu.

       f.move  This  function drags an outline of the selected window (or the
	       window itself if the OpaqueMove variable	 is  set)  until  the
	       invoking	 pointer  button is released.  Double clicking within
	       the number of milliseconds given by ConstrainedMoveTime	warps
	       the  pointer  to	 the  center of the window and constrains the
	       move to be either horizontal or vertical	 depending  on	which
	       grid  line  is crossed.	To abort a move, press another button
	       before releasing the first button.

       f.nexticonmgr
	       This function warps the pointer to the next icon manager	 con-
	       taining any windows on the current or any succeeding screen.

       f.nop   This  function  does  nothing  and  is typically used with the
	       DefaultFunction or WindowFunction variables  or	to  introduce
	       blank lines in menus.

       f.previconmgr
	       This  function  warps the pointer to the previous icon manager
	       containing any windows on the current or preceding screens.

       f.priority string
	       This function sets the  priority	 of  the  client  owning  the
	       selected	 window	 to the numeric value of the argument string,
	       which should be a signed integer in double quotes (e.g.	"999"
	       ).   This  function  has an effect only if the server supports
	       the SYNC extension.

       f.quit  This function causes twm to restore the window's	 borders  and
	       exit.   If twm is the first client invoked from xdm, this will
	       result in a server reset.

       f.raise This function raises the selected window.

       f.raiselower
	       This function raises the selected window to  the	 top  of  the
	       stacking order if it is occluded by any windows, otherwise the
	       window will be lowered.

       f.refresh
	       This function causes all windows to be refreshed.

       f.resize
	       This function displays an  outline  of  the  selected  window.
	       Crossing	 a  border (or setting AutoRelativeResize) will cause
	       the outline to begin to rubber band until the invoking  button
	       is  released.   To abort a resize, press another button before
	       releasing the first button.

       f.restart
	       This function kills and restarts twm.

       f.startwm string
	       This function kills twm and starts another window manager,  as
	       specified by string.

       f.righticonmgr
	       This function is similar to f.nexticonmgr except that wrapping
	       does not change rows.

       f.rightzoom
	       This variable is similar to the f.bottomzoom  function  except
	       that  the selected window is only resized to the right half of
	       the display.

       f.saveyourself
	       This function sends a WM_SAVEYOURSELF message to the  selected
	       window  if  it  has  requested the message in its WM_PROTOCOLS
	       window property.	 Clients that accept this  message  are	 sup-
	       posed  to  checkpoint all state associated with the window and
	       update the WM_COMMAND property as specified in the ICCCM.   If
	       the  selected  window  has  not selected for this message, the
	       keyboard bell will be rung.

       f.showiconmgr
	       This function maps the current icon manager.

       f.sorticonmgr
	       This function sorts the entries in the  current	icon  manager
	       alphabetically.	See the variable SortIconManager.

       f.title This function provides a centered, unselectable item in a menu
	       definition.  It should not be used in any other context.

       f.topzoom
	       This variable is similar to the f.bottomzoom  function  except
	       that  the  selected  window is only resized to the top half of
	       the display.

       f.unfocus
	       This function resets the focus back to  pointer-driven.	 This
	       should be used when a focused window is no longer desired.

       f.upiconmgr
	       This  function  warps  the  pointer to the previous row in the
	       current icon manager, wrapping to the last  row	in  the	 same
	       column if necessary.

       f.vlzoom
	       This function is a synonym for f.leftzoom.

       f.vrzoom
	       This function is a synonym for f.rightzoom.

       f.warpring string
	       This function warps the pointer to the next or previous window
	       (as indicated by the argument string, which may be  "next"  or
	       "prev") specified in the WindowRing variable.

       f.warpto string
	       This function warps the pointer to the window which has a name
	       or class that matches string.  If the window is iconified,  it
	       will  be	 deiconified  if  the variable WarpUnmapped is set or
	       else ignored.

       f.warptoiconmgr string
	       This function warps the pointer	to  the	 icon  manager	entry
	       associated  with the window containing the pointer in the icon
	       manager specified by the argument string.  If string is	empty
	       (i.e. ""), the current icon manager is chosen.

       f.warptoscreen string
	       This function warps the pointer to the screen specified by the
	       argument string.	 String may be a number (e.g.  "0"  or	"1"),
	       the  word  "next" (indicating the current screen plus 1, skip-
	       ping over any unmanaged screens), the word "back"  (indicating
	       the  current  screen  minus  1,	skipping  over	any unmanaged
	       screens), or the word "prev" (indicating the last screen	 vis-
	       ited.

       f.winrefresh
	       This function is similar to the f.refresh function except that
	       only the selected window is refreshed.

       f.zoom  This function is similar to the	f.fullzoom  function,  except
	       that the only the height of the selected window is changed.

MENUS
       Functions may be grouped and interactively selected using pop-up (when
       bound to a pointer button) or pull-down (when associated with a title-
       button)	menus.	Each menu specification contains the name of the menu
       as it will be referred to by f.menu, optional default  foreground  and
       background  colors,  the	 list  of  item	 names and the functions they
       should invoke, and optional foreground and background colors for indi-
       vidual items:

	    Menu "menuname" [ ("deffore":"defback") ]
	    {
		 string1   [ ("fore1":"backn")]	    function1
		 string2   [ ("fore2":"backn")]	    function2
		      .
		      .
		      .
		 stringN   [ ("foreN":"backN")]	    functionN
	    }


       The  menuname  is  case-sensitive.   The	 optional deffore and defback
       arguments specify the foreground and background colors used on a color
       display	to  highlight  menu entries.  The string portion of each menu
       entry will be the text which will appear in the	menu.	The  optional
       fore  and  back arguments specify the foreground and background colors
       of the menu entry when the pointer is not in the entry.	These  colors
       will  only be used on a color display.  The default is to use the col-
       ors specified by the MenuForeground and MenuBackground variables.  The
       function	 portion of the menu entry is one of the functions, including
       any user-defined functions, or additional menus.

       There is a special menu named TwmWindows which contains the  names  of
       all  of	the client and twm-supplied windows.  Selecting an entry will
       cause the WindowFunction to be executed on that	window.	  If  Window-
       Function hasn't been set, the window will be deiconified and raised.

ICONS
       Twm supports several different ways of manipulating iconified windows.
       The common pixmap-and-text style may be laid out by hand or  automati-
       cally  arranged as described by the IconRegion variable.	 In addition,
       a terse grid of icon names, called an icon manager,  provides  a	 more
       efficient use of screen space as well as the ability to navigate among
       windows from the keyboard.

       An icon manager is a window that contains names	of  selected  or  all
       windows	currently  on the display.  In addition to the window name, a
       small button using the default iconify symbol will be displayed to the
       left  of	 the name when the window is iconified.	 By default, clicking
       on an entry in the icon manager performs	 f.iconify.   To  change  the
       actions	taken  in  the icon manager, use the the iconmgr context when
       specifying button and keyboard bindings.

       Moving the pointer into the icon manager also directs  keyboard	focus
       to  the indicated window (setting the focus explicitly or else sending
       synthetic events NoTitleFocus is set).  Using the f.upiconmgr, f.down-
       iconmgr	f.lefticonmgr,	and f.righticonmgr functions, the input focus
       can be changed between windows directly from the keyboard.

BUGS
       The resource manager should have been used instead of all of the	 win-
       dow lists.

       The IconRegion variable should take a list.

       Double  clicking	 very  fast to get the constrained move function will
       sometimes cause the window to move, even though	the  pointer  is  not
       moved.

       If  IconifyByUnmapping  is  on  and windows are listed in IconManager-
       DontShow but not in DontIconifyByUnmapping, they may be lost  if	 they
       are  iconified  and no bindings to f.menu "TwmWindows" or f.warpto are
       setup.

FILES
       $HOME/.twmrc.
       $HOME/.twmrc
       /usr/X11R6/lib/X11/twm/system.twmrc

ENVIRONMENT VARIABLES
       DISPLAY This variable is used to determine which X server to use.   It
	       is  also	 set  during  f.exec  so that programs come up on the
	       proper screen.

       HOME    This variable is used as the prefix for files that begin	 with
	       a tilde and for locating the twm startup file.

SEE ALSO
       X(7x), Xserver(1), xdm(1), xrdb(1)

AUTHORS
       Tom LaStrange, Solbourne Computer; Jim Fulton, MIT X Consortium; Steve
       Pitschke, Stardent Computer; Keith Packard,  MIT	 X  Consortium;	 Dave
       Sternlicht, MIT X Consortium; Dave Payne, Apple Computer.



								       TWM(1)


UNIX/Linux commands referenced on this page:
  1. at
  2. top
  3. size
  4. touch
  5. file
  6. look
  7. last
  8. bitmap
  9. more
  10. which
  11. as
  12. strings
  13. enable
  14. xterm
  15. refer
  16. resize
  17. who
  18. display
  19. red
  20. time
  21. disable
  22. play
  23. xclock
  24. make
  25. oclock
  26. cal
  27. m4
  28. users
  29. groups
  30. column
  31. install
  32. restore
  33. accept
  34. ping